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Kit 8 (2026-10-16)

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@github-actions github-actions released this 15 Oct 21:55
· 75 commits to main since this release

WCCF 2010-11 (Rev D) on a PC - kit 8. Community-made tools for your own copy of the game: a launcher,
stand-ins for the cabinet's hardware and an on-screen panel, so the game's server, the projector and a player
cabinet (seat 1) run on one Windows PC - or play online on a shared server. The game is not included. Download
WCCF-2010-11-kit-8.zip below.

Updating

Close the game, open SETUP.exe and pick the new kit under UPDATE (your club, keys and settings stay); it sets up
the game folder again, and the English if you use it. From a kit without that (Kit 5.4 and older): unzip the new kit
over the old folder, then SETUP.exe - it also removes the old .bat files and ENGLISH.exe.

You need

Windows 10/11 (64-bit) · your own copy of the game, Rev D, as a folder of files · DirectX June 2010 runtime (setup
tells you if it is missing). Python is inside the kit.

Play

PLAY.exe (two windows: the projector and seat 1; online only seat 1 - no projector on players' PCs). Quit by
closing the game's window. Online: SETTINGS > NEXT START: ONLINE, type the server's address, then RESTART
NOW
(click it twice). The first online start asks you to sign in to wccf.online: PLAY shows a
short code - log in (or register) there and approve it. Or DREAM TEAM there: online with your PC's own club card
and any card, no account and nothing earned - in friendlies DREAM TEAM clubs only meet each other.

The zip's SHA-256: 17fe19f5a68550abc901eb6c122942f2ddb5be3e761570ddbbe0779e8964c350

What's new

Added

  • DREAM TEAM: SETTINGS' PLAY ON has a third choice, DREAM TEAM (or PLAY.exe remote ADDRESS dream). It plays on the
    server with your PC's own club card and any card from the CATALOGUE, without your wccf.online account: no cards are
    earned and nothing goes to the website. In friendly rounds a DREAM TEAM club is paired only with other DREAM TEAM
    clubs, so players with any card never meet players building their club from the 11 white cards there. League and
    cup rounds can still pair DREAM TEAM and ONLINE players (the game pairs those by division place and bracket).
  • Positions on the FORMATION BOARD: point at a card (on the pitch, or in the CATALOGUE) and the pitch dims a little
    and glows where he plays well, from his card's own 16 role ratings (pale yellow for a few points, deep orange for
    a 10); each card on the pitch has a tag with his rating for the spot he stands in ("CB 10": the number green for 8
    or more, yellow for 6-7, red below), and it follows a card you drag, so you can find the spot that suits him. The
    lines are the game's own, read out of the game: FW from 25 m past halfway, MF down to 15 m inside your half (the
    board's darker band), DF below, and the game's keeper box - so a tag turns from a midfield role to a defence role
    exactly where the game's own colour does. Which role a spot means inside a line is the kit's reading (FW: ST/PP,
    then SS by the MF line; MF: BT/OH, CH, then DH by the DF line; DF: WB/CB, CB/SB, SW/LIB), the same as on
    wccf.online's squad builder; a spot reads the same as its mirror on the other wing.
  • Names and links on the FORMATION BOARD: each card has its player's name under it (on the pitch and on the bench),
    and your club's links are drawn between the cards on the pitch as the game draws them - a thin white line from a
    link of 151, a thick white line from 201, gold at 255. They are read from your club card (the CLUB CARD panel's
    view), so a club that has not built a pair up yet shows no line for it, as in the game.

Changed

  • The roles have Sega's own names now, as the game keeps them (ST striker, PP post player, WG wing, SS shadow
    striker, BT behind the top, OH offensive half, CH centre half, DH defensive half, SH side half, WB wing back,
    SB side back, CB centre back, STP stopper, SW sweeper, LIB libero, GK goalkeeper); the CATALOGUE's pane shows the
    full names. The guessed names before them (CF, TM, OMF, CMF, DMF, SMF, CVR) still work as search words; "sw" now
    finds sweepers (it found liberos).
  • Hosting a server: random pairing in a free round now pairs two clubs whose matching values are at most 6500 apart
    (was: any two). Every real club seen so far is within 4,050 of every other, so ONLINE players still meet each other;
    a DREAM TEAM club reports the top value, 16383, so it meets only DREAM TEAM clubs.

Fixed

  • The FORMATION BOARD's "+ CARD" (and a new club laid out by the kit) put its two forwards inside the game's own MF
    line, so the game played them as midfielders. The forwards now stand in the FW line, and the midfield at halfway.
  • Hosting a server: a player who switched from ONLINE to DREAM TEAM with RESTART NOW had the DREAM TEAM session's
    first two reports sent to wccf.online as his account's: the server kept counting a seat for two minutes after it
    was freed, even once the same seat was taken again without a sign-in. A seat given again now stops counting the
    account that sat there at once (and a second account at that address is no longer "cannot be told" meanwhile).

Every change: CHANGELOG.md