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Kit 8.3 (2026-10-19)
WCCF 2010-11 (Rev D) on a PC - kit 8.3. Community-made tools for your own copy of the game: a launcher,
stand-ins for the cabinet's hardware and an on-screen panel, so the game's server, the projector and a player
cabinet (seat 1) run on one Windows PC - or play online on a shared server. The game is not included. Download
WCCF-2010-11-kit-8.3.zip below.
Updating
Close the game, open SETUP.exe and pick the new kit under UPDATE (your club, keys and settings stay); it sets up
the game folder again, and the English if you use it. From a kit without that (Kit 5.4 and older): unzip the new kit
over the old folder, then SETUP.exe - it also removes the old .bat files and ENGLISH.exe.
You need
Windows 10/11 (64-bit) · your own copy of the game, Rev D, as a folder of files · DirectX June 2010 runtime (setup
tells you if it is missing). Python is inside the kit.
Play
PLAY.exe opens your cabinet and the projector; online, SHOW PROJECTOR opens it when the server has the new relay.
Closing your cabinet ends your run; closing the projector leaves your cabinet playing. Online: SETTINGS > NEXT
START: ONLINE, type the server's address, then RESTART
NOW (click it twice). The first online start asks you to sign in to wccf.online: PLAY shows a
short code - log in (or register) there and approve it. Or DREAM TEAM there: online with your PC's own club card
and any card, no account and nothing earned - in friendlies DREAM TEAM clubs only meet each other.
The zip's SHA-256: 34f8ef99e51a2b7d672f5a4d4c956abb86141776813febf030003a797ad39465
What's new
Added
-
Online, every player's PC shows the projector again. The server runs a projector relay (TCP 20031, started by
PLAY.exe server; a server must let that port in too): it holds the server's one projector connection and passes
the big screen to each player's projector, and a player who joins mid-match gets that match's start first. The
projector starts muted, as on THIS PC. SETTINGS > VIEW > SHOW PROJECTOR (on unless switched off) chooses it for
this PC; a server from before the relay gives no projector, as before. A slow PC's projector skips frames to
catch up and never slows anyone else. -
Online, a projector that loses the server comes back by itself. Before, it sat on "Error 3000 - WCCF CONTROL NOT
FOUND" for good. Now its link waits out a drop of up to about 2 minutes, as the cabinet's does; past that, the kit
closes that projector and opens a fresh one (after 10, then 30, then 60 seconds; three tries), which shows the
next phase. Your cabinet is never touched, and a projector whose window you closed stays closed. -
Online, SETTINGS > OPEN / CLOSE PROJECTOR (beside RESTART NOW; click it twice): close the projector now, or open
a fresh one, also after you closed it or the automatic tries gave up. Your cabinet plays on. RESTART NOW after a
change to SHOW PROJECTOR starts everything again, so the projector comes or goes at once. -
SETTINGS > VIEW > GRAPHICS, a page of video settings for the game itself (as an emulator has). PRESET sets the
rows at once: LOW (a slow PC or laptop), ORIGINAL (the game as the arcade), HIGH and ULTRA (a strong graphics card,
a 4K screen); CUSTOM lights up for any other mix. AT ONCE: TEXTURES GAME / 4x / 8x / 16x (sharper pitch lines at a
slant) and an FPS counter. NEXT START (RESTART NOW applies them; the projector on this PC at PLAY.exe's next start):
ANTI-ALIAS GAME / OFF / 2x / 4x / 8x (8x only where the graphics card can, else the next level down), SHADOWS
GAME / LOW, MOTION BLUR GAME / OFF; anti-alias OFF, shadows LOW and motion blur OFF help a slow PC. The hook changes
each only on the original code and says so in its log.
Changed
- Closing the projector's window no longer stops the game, on THIS PC or online: seat 1 plays on, nothing else
stops and no report is sent. THIS PC's server no longer waits for the projector before a round, so a closed
projector never holds the next round up. Closing seat 1's window still ends the run on this PC, the projector
with it - online that is only your PC. - The seat's window is DPI aware: on a scaled screen (150%, a 4K one at 200%) Windows no longer stretches it, so the
panel's text stays sharp.
Fixed
- A cabinet restart waiting behind a stop could start a cabinet after the run had ended, without its server or
play mode. It now checks the run again after its wait and leaves a stopped or replaced run alone. - Online: a short internet drop in the middle of a match ended in "Error 3000 - WCCF CONTROL NOT FOUND", and the
game never came back. Three things gave up on a quiet link: Windows (after ~24 s), the game (30 s without word from
the server) and the server (~36 s without word from the PC). Now the link waits out a drop of up to about 75
seconds instead of being cut; a longer drop is still cut, as before (after ~2 minutes). Needs both halves: this
kit on your PC, and the same on the server. - English: the yellow lines at the bottom of the screen were still Japanese. INSERT CLUB CARD
(クラブチームカードを挿入してください) is new lettering made to match Sega's own lines below it; INSERT COIN(S) and
PRESS START BUTTON are Sega's own English lines, copied from the same picture of your copy as SETUP puts the English in. - English: the hexagon's white words on View Data (Kit 8.2) had a faint see-through rectangle round each word (at
most 4% dark, left over from making them); gone. - SETUP on a game that another copy of the kit made English (a new kit unzipped into a new folder, the old one
still holding Sega's originals) said "client_Release.exe is not Rev D", as if the game were wrong. It now says
what happened and what to do: update the old kit folder with UPDATE, or press JAPANESE there first, then set up
in the new one. - English: a cup your club IS in said "Not available" (Sega's own European English for five lines of the entry
screen and the projector's schedule), so cups looked locked. They say Entered (出場確定), Requested (出場申請中) and
Competing (出場中) now.
Every change: CHANGELOG.md