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Block Types

1f1n1ty edited this page Oct 24, 2019 · 2 revisions

Ideas for objects in the environment are:

Spikes

A simple type of object which kills the player on contact. Spikes should not destroy totems.

Breakable Blocks

A tile which can be destroyed. Could be made of loose sediment or glass. Things that can break them include:

  • Player's roll: destroys on contact from the side
  • Heavy boxes: destroys on contact from above
  • Bullets: destroys on contact from any direction, but also destroys the bullet

Heavy Boxes

An object which has the same physics as a totem, except it cannot be picked up or pushed.

Automatic Moving Platforms

A moving platform which moves on a track on its own at a set speed. Any objects which are subject to gravity, including the player, totems, and heavy boxes, will move with them.

Bullet Cannons

A cannon which periodically fires bullets affected by gravity. The bullets are destroyed when touching a surface. The bullets are hazardous and will kill the player.

Laser Cannons

A cannon which fires a laser in a cardinal direction. The laser travels continuously until hitting a surface. The lasers are hazardous and will kill the player. The laser can stay permanently active or periodically turn on and off.

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