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Totem Effects
1f1n1ty edited this page Oct 24, 2019
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The following totem effects are under consideration:
Electric Field
Electrically charges a region of space. Any object that responds to electricity will be switched to the on state while inside. Things that this can affect:
- Moving elevator blocks which exhibit motion while charged
- Switches which activate or deactivate a platform while charged
- Laser or projectile sources which activate or deactivate while charged
- ???
Growth Field
Casts a growth spell onto a region of space. Any object that responds to it will be affected. Things that this can affect:
- Vine blocks which become solid while in growth
- Trampoline plants which bloom and permit bouncing while in growth
- Moving semisolid flower platforms which move from an initial position to a target position while in growth
- ???
Time Field
Slows down any object within a region of space. Things that this can affect:
- Projectiles which enter the region
- Automatically moving platforms which previously moved very fast
- ???
Other Totems
- An effect which inverts gravity while inside
- An effect which deflects any projectiles that enter the region
- An effect which allows the player to freely swim within it (requires coding water physics)