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FrightWorks v1.0.3
The first FrightWorks release. FrightWorks continues Scooby-Doo: Refrightened by JosiahG.
About the version number: FrightWorks carries on Refrightened's version numbers. Refrightened's last release,
v1.0.2, is the commit FrightWorks
split off from, so this release is 1.0.3.
What's new since Refrightened v1.0.2
Fixes
- Clamor in the Manor!: the stretched curtains, the spider web, and map textures that went missing after camera turns
(#2, fixes upstream issues 6 and 2) - Mind Your Manors!: broken ghost monsters (#2)
- No dotted outlines around light shafts with anti-aliasing on (#3, fixes upstream issue 9)
- No crackle in the music (#4)
- The game's clock starts at today's date. Before, it was always New Year's, so fireworks went off on every hub visit
(#5). - 60 fps:
- HD textures: no dark halos around cut-out textures such as webs, grass and leaves (#9)
New
- Holidays option on the launcher's Play page: follow today's date, pick a holiday, or turn them off (#6)
- The Creeper window animation in Mystic Manor's courtyard is back (#15, Creeper restoration by
BitsofBitsofBitsofBits). The built-in HD pack has HD frames for it. - New name: FrightWorks: Night of 100 Frights (#10), now also on the files (#26). Discord presence is off unless you set your own
[discord] client_id.
For developers: the debug kit (dev menu patch, tools, guides) is now in the repo; see
docs/testing.md.
Install
- Unzip
FrightWorks-1.0.3.zip. You get aFrightWorksfolder. - Open
FrightWorks.exe. - Choose your disc image on the Play page: Night of 100 Frights, GameCube USA v1.01 (GIHE78, revision 1), as
.iso,.gcmor.ciso. No game data is included.
Coming from Scooby-Doo: Refrightened?
- Unzip FrightWorks next to your old folder.
- On first start, the launcher offers to copy your saves, settings, controls, mods and game files, so you don't have
to choose the disc again. The old folder is left as it is; delete it once you're happy. - The program files are renamed:
FrightWorks.exe(launcher) anddata\FrightWorks Game.exe(game).
Tested
Each change was tested in its own PR (#26 for the rename and the import). This build:
- the zip contains no game data, saves or settings;
- the launcher pages render, and the exe reports version 1.0.3;
h001(HD on) andi004boot without crashes;- end to end, unzipped next to a Refrightened-style folder: the import copied the saves and game files, and the game
started from the new folder with the imported memory card.
No full playthrough.