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Health with shield (new example) #374
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Preview the game(s) changed or added in this Pull RequestThis is an automatic message displaying links to the games in this PR - double check the JSON in case of doubt. |
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Images automagically compressed by Calibre's image-actions ✨ Compression reduced images by 55.1%, saving 184.34 KB.
4343 images did not require optimisation. |
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Images automagically compressed by Calibre's image-actions ✨ Compression reduced images by 20.1%, saving 35.58 KB.
4356 images did not require optimisation. |
This was a fun learning experience with VScode and JSON.
Still need to implement armor in game example
- Added property to choose if shield damage triggers cooldown - Move art assets into folders - Renamed game.json
- This was too confusing so it was removed
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Any more thoughts on this? The one thing I haven't tested is how well an old game works with the new health extension. I don't think I renamed any properties or functions, and I only added parameters to existing functions. Can someone do a test and confirm if this version is backward compatible with an existing game? |






Playable game:
https://liluo.io/victrisgames/extension-health
Summary:
Manage health (life) and shield points of an object. Health can be assigned to players, enemies, NPCs, or even inanimate objects such as breaking doors and mining rocks.
How to use:
Tips:
Health properties:
Shield properties: