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Submission of Plinko example #380
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The Plinko example showcases the physics behavior and how it along with other tools, like the object shake extension, can create a fun and juicy game. The example features: -Physics engine 2.0 -Object shake -Particles -Simple scoring system -Leaderboard -Text input object(For leaderboard name)
Preview the game(s) changed or added in this Pull RequestThis is an automatic message displaying links to the games in this PR - double check the JSON in case of doubt. |
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Images automagically compressed by Calibre's image-actions ✨ Compression reduced images by 17.9%, saving 34.57 KB.
4369 images did not require optimisation. |
Added the README file
…GDevelop-examples into Plinko-Game-Example
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Bouh
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- I also saw unused resources by cleaning them.
| "adaptGameResolutionAtRuntime": true, | ||
| "folderProject": false, | ||
| "orientation": "landscape", | ||
| "packageName": "com.example.gamename", |
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| "packageName": "com.example.gamename", | |
| "packageName": "com.example.pachinko", |
-Thumbnail is in file folder and now named thumbnail.png -Changed the package name and game name to Plinko. -Removed the second thumbnail asset.
After moving everything in to the asset folder it broke the links for the particles, so I had to reset those. That's fixed now. 😅
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@Bouh I fixed up those things, and I think it's fine to release now. Do you have any more concerns about it? Can I press "Squash and merge"? |
No, and yes :) Remember the text to put after "Squash and merge" is the text that will be visible on the next patch note. |
The Plinko example showcases the physics behavior and how it along with other tools, like the object shake extension, can create a fun and juicy game.
The example features:
-Physics engine 2.0
-Object shake
-Particles
-Simple scoring system
-Leaderboard
-Text input object(For leaderboard name)
The Game zip file:
PlinkoExampleGame.zip