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11 changes: 7 additions & 4 deletions extensions/community/Tween3D.json
Original file line number Diff line number Diff line change
Expand Up @@ -14,10 +14,7 @@
"Change 3D models proportions over time to make smooth animations like wobbling.",
"",
"It's used in this example:",
"* a 3D Bomberman-like game ([open the project online](https://editor.gdevelop.io/?project=example://3d-bomber-bunny))",
"",
"Breaking changes of 0.1.0:",
"- The Tween behavior is now required by the 3D Tween behavior. Add the Tween behavior on any object that uses the 3D Tween behavior"
"* a 3D Bomberman-like game ([open the project online](https://editor.gdevelop.io/?project=example://3d-bomber-bunny))"
],
"origin": {
"identifier": "Tween3D",
Expand All @@ -35,6 +32,12 @@
"IWykYNRvhCZBN3vEgKEbBPOR3Oc2",
"dt0tRnf2kHWJnjkrpnzTzNj9Yc63"
],
"changelog": [
{
"version": "0.1.0",
"breaking": "- The Tween behavior is now required by the 3D Tween behavior. Add the Tween behavior on any object that uses the 3D Tween behavior."
}
],
"dependencies": [],
"globalVariables": [],
"sceneVariables": [],
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11 changes: 7 additions & 4 deletions extensions/reviewed/ArrayTools.json
Original file line number Diff line number Diff line change
Expand Up @@ -20,10 +20,7 @@
"- Randomness (shuffle children, get a random child)",
"- Mathematical operations using arrays (sum of all numbers, biggest/smallest number, average number, median number)",
"- Sort numbers in an array",
"- String inter-operation (split string into array, join array array children to string)",
"",
"Breaking changes from 3.0.0",
"- Variables have to be declared"
"- String inter-operation (split string into array, join array array children to string)"
],
"origin": {
"identifier": "ArrayTools",
Expand All @@ -50,6 +47,12 @@
"authorIds": [
"ZgrsWuRTAkXgeuPV9bo0zuEcA2w1"
],
"changelog": [
{
"version": "3.0.0",
"breaking": "- Variables have to be declared"
}
],
"dependencies": [],
"globalVariables": [],
"sceneVariables": [
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9 changes: 6 additions & 3 deletions extensions/reviewed/DepthEffect.json
Original file line number Diff line number Diff line change
Expand Up @@ -21,9 +21,6 @@
"Tips:",
"- If you want speed to look constant, be sure to reduce the object's speed based on scale or Y value. If you don't do this, the object will appear to be moving faster when it is near the top of the screen. This matches how objects appear in the real world.",
"- This extension works well with the Y-sort extension, which changes Z order based on Y position.",
"",
"Breaking changes from 0.1.0",
"- The behavior dedicated to text has been removed as the other behavior now work for any object.",
""
],
"origin": {
Expand All @@ -38,6 +35,12 @@
"authorIds": [
"gqDaZjCfevOOxBYkK6zlhtZnXCg1"
],
"changelog": [
{
"version": "0.1.0",
"breaking": "- The behavior dedicated to text has been removed as the other behavior now work for any object."
}
],
"dependencies": [],
"globalVariables": [],
"sceneVariables": [],
Expand Down
15 changes: 10 additions & 5 deletions extensions/reviewed/DoubleClick.json
Original file line number Diff line number Diff line change
Expand Up @@ -13,11 +13,7 @@
"description": [
"Check for a double-click with a mouse, or a tap and double-click on a touchscreen.",
"",
"Please note: Touch devices do not have alternatives for middle/right clicks. Taps on a touch device will get counted for _any_ use of these conditions, so you should either design your controls accordingly, or build out separate events if the device has a touch screen.",
"",
"Breaking changes from 2.0.0:",
"- Mouse button value now needs quotes",
"- The double-click sensitivity now relies on the device settings"
"Please note: Touch devices do not have alternatives for middle/right clicks. Taps on a touch device will get counted for _any_ use of these conditions, so you should either design your controls accordingly, or build out separate events if the device has a touch screen."
],
"origin": {
"identifier": "DoubleClick",
Expand All @@ -34,6 +30,15 @@
"8Ih1aa8f5gWUp4UB2BdhQ2iXWxJ3",
"IWykYNRvhCZBN3vEgKEbBPOR3Oc2"
],
"changelog": [
{
"version": "2.0.0",
"breaking": [
"- Mouse button value now needs quotes",
"- The double-click sensitivity now relies on the device settings"
]
}
],
"dependencies": [],
"globalVariables": [
{
Expand Down
13 changes: 9 additions & 4 deletions extensions/reviewed/DraggableSliderControl.json
Original file line number Diff line number Diff line change
Expand Up @@ -24,10 +24,6 @@
"- You can set the Value of the slider and the slider will move to the correct position",
"",
"Further details can be found in [this tutorial video](https://youtu.be/iiTUwdAT_hs).",
"",
"Breaking changes (1.0.0)",
"- Track thickness and length properties replaced track width and height. These 2 properties must be set again if they were different from the default size.",
"- Hidden sliders can be dragged. The \"enable\" action must be used to disable them.",
""
],
"origin": {
Expand All @@ -45,6 +41,15 @@
"IWykYNRvhCZBN3vEgKEbBPOR3Oc2",
"gqDaZjCfevOOxBYkK6zlhtZnXCg1"
],
"changelog": [
{
"version": "1.0.0",
"breaking": [
"- Track thickness and length properties replaced track width and height. These 2 properties must be set again if they were different from the default size.",
"- Hidden sliders can be dragged. The \"enable\" action must be used to disable them."
]
}
],
"dependencies": [],
"globalVariables": [],
"sceneVariables": [],
Expand Down
10 changes: 7 additions & 3 deletions extensions/reviewed/MouseHelper.json
Original file line number Diff line number Diff line change
Expand Up @@ -12,9 +12,7 @@
"version": "2.0.0",
"description": [
"This extension allows to replace the cursor with an object.",
"",
"Breaking change of the version 2.0.0:",
"- The button behavior has been removed. The button object can be used instead. Some ready to use buttons can be downloaded from the [Buttons pack](https://editor.gdevelop.io/?initial-dialog=asset-store&asset-pack=menu-buttons-menu-buttons) of the asset store."
""
],
"origin": {
"identifier": "MouseHelper",
Expand All @@ -26,6 +24,12 @@
"cursor"
],
"authorIds": [],
"changelog": [
{
"version": "2.0.0",
"breaking": "- The button behavior has been removed. The button object can be used instead. Some ready to use buttons can be downloaded from the [Buttons pack](https://editor.gdevelop.io/?initial-dialog=asset-store&asset-pack=menu-buttons-menu-buttons) of the asset store."
}
],
"dependencies": [],
"eventsFunctions": [],
"eventsBasedBehaviors": [
Expand Down
11 changes: 7 additions & 4 deletions extensions/reviewed/Parallax.json
Original file line number Diff line number Diff line change
Expand Up @@ -12,10 +12,7 @@
"version": "2.0.0",
"description": [
"Behaviors to animate Tiled Sprite objects in the background, following the camera with a parallax effect.",
"",
"Breaking changes",
"- 2.0.1",
" - The parallax now starts with an offset of 0."
""
],
"origin": {
"identifier": "Parallax",
Expand All @@ -30,6 +27,12 @@
"wWP8BSlAW0UP4NeaHa2LcmmDzmH2",
"IWykYNRvhCZBN3vEgKEbBPOR3Oc2"
],
"changelog": [
{
"version": "2.0.0",
"breaking": "- The parallax now starts with an offset of 0."
}
],
"dependencies": [],
"eventsFunctions": [],
"eventsBasedBehaviors": [
Expand Down
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