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Draw shock wave effect #603
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This is a following of: |
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Thanks for submitting this update. Some suggestions:
If Someone does an object particle emitter, it will work very well with the extension. |
In fact the variable stop the animation ( DrawEllipseShockWave.CanDraw = false ) of the object to apply the modification which we make in the sheet of events just after its creation before restarting the animation ( DrawEllipseShockWave.CanDraw = true ) it is what happens in the project example in the second group of sheet of event (it stop applies the modification of value and restarts the animation for each event) |
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Yes indeed it works well without ,actually XD I just tested. |
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@Alios5 I apologize for taking so long to review this wonderful extension. Our community is going to love using it! In the future, feel free to make updates to this extension when you see opportunities for improvements and bug fixes. |
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@tristanbob I think that @Alios5 was asking for a full review but it was merged in the community list. |
I did not perform a full review. I saw the extension was placed in the community folder, so that is how I treated it. We could do a full review, but for now, I'm happy it's available for users in the community section. |
Good call. @Alios5 feel free to open a new PR to ask for a full review. You'll have to increment the version to have one change. |

Description
Will allow you to draw shock wave effects.
How to use the extension
This behavior must be assigned to a shape painter object.
The user will have state parameters (Start and End) like the particle emitter object, which are :
The user can modify the values according to his needs.
You can modify the value of the object just after the creation of the object in the event sheet (all modifications are applied on the shape painter object created above the modification).
Checklist
What tier of review do you aim for your extension?
Reviewed
Example file
DrawShockWaveEffectExemple.zip
Extension file
DrawShockWaveEffect.json.zip