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14 changes: 5 additions & 9 deletions extensions/community/NavMeshPathfinding.json
Original file line number Diff line number Diff line change
Expand Up @@ -4515,8 +4515,7 @@
"textG": 0,
"textR": 0
},
"comment": "Initiate and attach properties as objects variables",
"comment2": ""
"comment": "Initiate and attach properties as objects variables"
},
{
"type": "BuiltinCommonInstructions::Standard",
Expand Down Expand Up @@ -6096,8 +6095,7 @@
"textG": 0,
"textR": 0
},
"comment": "Initiate and attach properties as objects variables",
"comment2": ""
"comment": "Initiate and attach properties as objects variables"
},
{
"type": "BuiltinCommonInstructions::Standard",
Expand Down Expand Up @@ -7116,8 +7114,7 @@
"textG": 0,
"textR": 0
},
"comment": "Use a small margin is used to avoid to flicker between 2 directions.",
"comment2": ""
"comment": "Use a small margin is used to avoid to flicker between 2 directions."
},
{
"type": "BuiltinCommonInstructions::Standard",
Expand Down Expand Up @@ -7571,8 +7568,7 @@
"textG": 0,
"textR": 0
},
"comment": "Change the animation but keep the current frame number.",
"comment2": ""
"comment": "Change the animation but keep the current frame number."
},
{
"type": "BuiltinCommonInstructions::Standard",
Expand Down Expand Up @@ -7693,7 +7689,7 @@
"type": "Number",
"unit": "DegreeAngle",
"label": "Angle offset",
"description": "Setted to 90°, \"Walk0\" becomes the animation for down.",
"description": "Set to 90°, \"Walk0\" becomes the animation for down.",
"group": "Direction",
"extraInformation": [],
"hidden": false,
Expand Down
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