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Blocks Items
github-actions[bot] edited this page Jan 9, 2026
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Overview of the block and item system in Idle Factory.
Blocks are the fundamental building units of the world. Each block occupies a 1x1x1 space in the voxel grid.
Items are objects that can be stored in inventories, placed as blocks, or used as materials in recipes.
| Category | Placeable | Description |
|---|---|---|
terrain |
Yes | Natural blocks like stone, grass, dirt |
ore |
Yes | Mineable resources like iron_ore, coal |
processed |
No | Crafted materials like iron_ingot |
machine |
Yes | Functional blocks like furnace, miner |
tool |
No | Player equipment like pickaxe |
Determines how long it takes to mine a block.
| Hardness | Mining Time | Examples |
|---|---|---|
| 0.5 | Fast | Grass, leaves |
| 1.0 | Normal | Dirt, sand |
| 1.5 | Slow | Stone, ores |
| 2.0+ | Very slow | Reinforced blocks |
RGB color values from 0.0 to 1.0.
color = [0.8, 0.4, 0.2] # Orange
color = [0.2, 0.8, 0.9] # CyanItems stack up to their stack_size value (default: 999).
Tags are used for filtering and processing hints.
| Tag | Meaning |
|---|---|
smeltable |
Can be processed in furnace |
crushable |
Can be processed in crusher |
fuel |
Can be used as fuel |
ore/* |
Ore type (e.g., ore/iron) |
ingot/* |
Ingot type (e.g., ingot/iron) |
- Machines - Machine processing system
- Recipes - Crafting recipes
- Data Mod Guide - Adding custom items
- Home / ホーム
- Getting Started / はじめに
- Mod Structure / Mod構造
Mod Types
Reference
- Blocks & Items / ブロックとアイテム
- Machines / 機械
- Recipes / レシピ
- Conveyor System / コンベア
- Quest System / クエスト
- Biomes / バイオーム
- Save Format / セーブ形式