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16 changes: 0 additions & 16 deletions Assets/Plugins/Gadgets/Scripts/Editor/GEAR.Gadgets.Editor.asmdef

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@@ -1,7 +1,9 @@
{
"name": "GameLabGraz.QuestManager.Editor",
"name": "GameLabGraz.Gadgets.Editor",
"rootNamespace": "",
"references": [],
"references": [
"GameLabGraz.Gadgets"
],
"includePlatforms": [
"Editor"
],
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Expand Up @@ -7,7 +7,7 @@
using UnityEngine;
using Object = UnityEngine.Object;

namespace GEAR.Gadgets.ReferenceValue.Editor
namespace GameLabGraz.Gadgets.ReferenceValue.Editor
{
public class ReferenceValuePropertyDrawer<T> : PropertyDrawer
{
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@@ -1,4 +1,4 @@
namespace GEAR.Gadgets.Attribute
namespace GameLabGraz.Gadgets.Attribute
{
public class StringValue : System.Attribute
{
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@@ -1,7 +1,7 @@
using System.Collections;
using UnityEngine;

namespace GEAR.Gadgets.Coroutine
namespace GameLabGraz.Gadgets.Coroutine
{
public class CoroutineWithData
{
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@@ -1,9 +1,9 @@
using System;
using System.Linq;
using System.Reflection;
using GEAR.Gadgets.Attribute;
using GameLabGraz.Gadgets.Attribute;

namespace GEAR.Gadgets.Extensions
namespace GameLabGraz.Gadgets.Extensions
{
public static class EnumExtensions
{
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@@ -1,6 +1,6 @@
using UnityEngine;

namespace GEAR.Utilities.Extensions
namespace GameLabGraz.Utilities.Extensions
{
public static class GameObjectExtensions
{
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@@ -1,6 +1,6 @@
using System.Reflection;

namespace GEAR.Gadgets.Extensions
namespace GameLabGraz.Gadgets.Extensions
{
public static class PrivateAccessExtension
{
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@@ -1,6 +1,6 @@
using UnityEngine;

namespace GEAR.Gadgets.Extensions
namespace GameLabGraz.Gadgets.Extensions
{
public static class SystemLanguageExtensions
{
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@@ -1,14 +1,14 @@
{
"name": "GEAR.LanguageManager.Edior.Tests",
"name": "GameLabGraz.Gadgets",
"rootNamespace": "",
"references": [],
"optionalUnityReferences": [
"TestAssemblies"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
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Expand Up @@ -3,7 +3,7 @@
using UnityEngine;
using Object = UnityEngine.Object;

namespace GEAR.Gadgets.ReferenceValue
namespace GameLabGraz.Gadgets.ReferenceValue
{
[Serializable]
public struct ObjectInfo
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Expand Up @@ -2,7 +2,7 @@
using UnityEngine;
using UnityEngine.Networking;

namespace GEAR.Gadgets.RemoteTexture
namespace GameLabGraz.Gadgets.RemoteTexture
{
public static class RemoteTexture
{
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8 changes: 0 additions & 8 deletions Assets/Plugins/Gadgets/Tests.meta

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8 changes: 0 additions & 8 deletions Assets/Plugins/Gadgets/Tests/Editor.meta

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8 changes: 0 additions & 8 deletions Assets/Plugins/Gadgets/Tests/Runtime.meta

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16 changes: 0 additions & 16 deletions Assets/Plugins/Gadgets/Tests/Runtime/GEAR.Gadgets.Tests.asmdef

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4 changes: 2 additions & 2 deletions Assets/Plugins/Gadgets/package.json
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@@ -1,9 +1,9 @@
{
"name": "com.gear.gadgets",
"name": "com.gamelabgraz.gadgets",
"displayName": "Gadgets",
"version": "1.0.1",
"unity": "2018.4",
"author": "TUG GEAR Group",
"author": "Game Lab Graz",
"description": "This package contains general helpful tools.",
"dependencies": {}
}
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@@ -1,12 +1,12 @@
{
"name": "GEAR.LanguageManager.Editor",
"name": "GameLabGraz.LanguageManager.Editor",
"rootNamespace": "",
"references": [
"GEAR.LanguageManager",
"GameLabGraz.LanguageManager",
"RotaryHeart.AutoCompleteTextField",
"RotaryHeart.AutoCompleteTextField.Editor",
"RotaryHeart"
],
"optionalUnityReferences": [],
"includePlatforms": [
"Editor"
],
Expand All @@ -15,5 +15,7 @@
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
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Expand Up @@ -6,9 +6,9 @@
using System.Xml.Schema;
using UnityEditor;
using UnityEngine;
using TranslationDict = System.Collections.Generic.Dictionary<string, GEAR.Localization.Translation>;
using TranslationDict = System.Collections.Generic.Dictionary<string, GameLabGraz.Localization.Translation>;

namespace GEAR.Localization.Editor
namespace GameLabGraz.Localization.Editor
{
public class LanguageFileEditor : EditorWindow
{
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@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEditor;

namespace GEAR.Localization.Editor
namespace GameLabGraz.Localization.Editor
{
[CustomEditor(typeof(LanguageManager))]
public class LanguageManagerEditor : UnityEditor.Editor
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@@ -1,8 +1,8 @@
using GEAR.Localization.DropDown;
using GameLabGraz.Localization.DropDown;
using UnityEditor;
using UnityEngine;

namespace GEAR.Localization.Editor
namespace GameLabGraz.Localization.Editor
{
[CustomEditor(typeof(LocalizedDropDownBase), true)]
public class LocalizedDropDownEditor : UnityEditor.Editor
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@@ -1,10 +1,10 @@
using System.Collections.Generic;
using GEAR.Localization.Text;
using GameLabGraz.Localization.Text;
using RotaryHeart.Lib.AutoComplete;
using UnityEditor;
using UnityEngine;

namespace GEAR.Localization.Editor
namespace GameLabGraz.Localization.Editor
{
[CustomEditor(typeof(LocalizedTextBase), true)]
public class LocalizedTextEditor : UnityEditor.Editor
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@@ -1,18 +1,20 @@
{
"name": "GEAR.LanguageManager",
"name": "GameLabGraz.LanguageManager",
"rootNamespace": "",
"references": [
"GEAR.SerializeProperty",
"GameLabGraz.SerializeProperty",
"Unity.TextMeshPro",
"RotaryHeart.AutoCompleteTextField",
"RotaryHeart.AutoCompleteTextField.Editor",
"RotaryHeart"
],
"optionalUnityReferences": [],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": []
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}
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using System.Xml;
using System.Xml.Linq;
using System.Xml.Schema;
using GEAR.Serialize;
using GameLabGraz.Serialize;
using UnityEngine;
using UnityEngine.Events;
using TranslationDict = System.Collections.Generic.Dictionary<string, GEAR.Localization.Translation>;
using TranslationDict = System.Collections.Generic.Dictionary<string, GameLabGraz.Localization.Translation>;

namespace GEAR.Localization
namespace GameLabGraz.Localization
{
[Serializable] public class LanguageChangedEvent : UnityEvent<SystemLanguage> { }

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@@ -1,7 +1,7 @@
using UnityEngine;
using UnityEngine.UI;

namespace GEAR.Localization.DropDown
namespace GameLabGraz.Localization.DropDown
{
[RequireComponent(typeof(Dropdown))]
public class LocalizedDropDown : LocalizedDropDownBase
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@@ -1,7 +1,7 @@
using System.Collections.Generic;
using UnityEngine;

namespace GEAR.Localization.DropDown
namespace GameLabGraz.Localization.DropDown
{
public abstract class LocalizedDropDownBase : MonoBehaviour
{
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@@ -1,7 +1,7 @@
using TMPro;
using UnityEngine;

namespace GEAR.Localization.DropDown
namespace GameLabGraz.Localization.DropDown
{
[RequireComponent(typeof(TMP_Dropdown))]
public class LocalizedDropDownTMP : LocalizedDropDownBase
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@@ -1,7 +1,7 @@
using TMPro;
using UnityEngine;

namespace GEAR.Localization.Text
namespace GameLabGraz.Localization.Text
{
[RequireComponent(typeof(TMP_Text))]
public class LocalizedTMP : LocalizedTextBase
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@@ -1,6 +1,6 @@
using UnityEngine;

namespace GEAR.Localization.Text
namespace GameLabGraz.Localization.Text
{
[RequireComponent(typeof(UnityEngine.UI.Text))]
public class LocalizedText : LocalizedTextBase
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@@ -1,6 +1,6 @@
using UnityEngine;

namespace GEAR.Localization.Text
namespace GameLabGraz.Localization.Text
{
public abstract class LocalizedTextBase : MonoBehaviour
{
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Expand Up @@ -2,7 +2,7 @@
using System.Collections.Generic;
using UnityEngine;

namespace GEAR.Localization
namespace GameLabGraz.Localization
{
[Serializable]
public class Translation
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