-
-
Notifications
You must be signed in to change notification settings - Fork 10.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix turn screen off on Android 14 #4446
Conversation
Deprecate the option --rotation and introduce a new option --display-orientation with the 8 possible orientations (0, 90, 180, 270, flip0, flip90, flip180 and flip270). New shortcuts MOD+Shift+(arrow) dynamically change the display (horizontal or vertical) flip. Fixes #1380 <#1380> Fixes #3819 <#3819>
For consistency with the new --display-orientation option, express the --lock-video-orientation in degrees clockwise: * --lock-video-orientation=0 -> --lock-video-orientation=0 * --lock-video-orientation=3 -> --lock-video-orientation=90 * --lock-video-orientation=2 -> --lock-video-orientation=180 * --lock-video-orientation=1 -> --lock-video-orientation=270
Add an option to store the orientation to apply in a recorded file. Only rotations are supported (not flip), and most players correctly handle it only for MP4 files (not MKV files).
Add a shortcut to set both the display and record orientations.
When running ./release.sh: > DEPRECATION: "pkgconfig" entry is deprecated and should be replaced by > "pkg-config"
When scrcpy is run, a server is pushed to /data/local/tmp/scrcpy-server.jar. Running simultaneous scrcpy instances on the same device was not a problem, because the file was unlinked (removed) almost immediately once it started, avoiding any conflicts. In order to support executing new process using the scrcpy-server.jar at any time (to change the display power mode from a separate process), the server file must not be unlinked, so using different names are necessary to avoid conflicts. Reuse the scid mechanism already used for generating device socket names. Refs 4315be1 Refs 439a1fd
The server was unlinked (removed) just after it started. In order to execute a new process using the server jarfile at any time (typically to set the display power mode from another process), keep the file until the server closes.
On Android 14, execute a separate process with a different classpath and LD_PRELOAD to execute the methods required to turn the device screen off. Fixes #3927 <#3927> Refs #3927 comment <#3927 (comment)> Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
screen off "mod o" works on my pixel 6 Android 14 |
Confirm worked on Poco F5 (Redmi Note 12 Turbo) |
I don't have problem with |
correction, flags do work for me as well, mistake on my end |
Fixed on Pixel 6 Pro Android 14 |
It takes few hundred milliseconds to execute a new java process. If I add
Maybe I could start the process once (the first time the device screen is turned off), and keep it alive for further requests. Or just accept the few hundred milliseconds latency when turning the screen on and off. |
On Android 14, a separate process was spawn on every display mode request (to turn the screen off or on). But starting a java process takes time (a few hundred milliseconds), causing a noticeable latency between the request to turn the screen off (MOD+o) or on (MOD+Shift+o) and the actual power mode change. To minimize this latency, keep the process alive between requests, so that only the first one will have to spawn the process. It would be possible to spawn the process in advance, so that even the first request would be immediate, but any problem would impact all Android 14 users even without using the "turn screen off" feature. PR #4446 <#4446>
On Android 14, a separate process was spawn on every display mode request (to turn the screen off or on). But starting a java process takes time (a few hundred milliseconds), causing a noticeable latency between the request to turn the screen off (MOD+o) or on (MOD+Shift+o) and the actual power mode change. To minimize this latency, keep the process alive between requests, so that only the first one will have to spawn the process. It would be possible to spawn the process in advance, so that even the first request would be immediate, but any problem would impact all Android 14 users even without using the "turn screen off" feature. PR #4446 <#4446>
I just did this: c5c2734 Please test the new binary :) |
This might work (I only tested in emulator) without new processes, LD_PRELOAD and multiple CLASSPATH var classLoaderFactoryClass = Class.forName("com.android.internal.os.ClassLoaderFactory");
var createClassLoaderMethod = classLoaderFactoryClass.getDeclaredMethod("createClassLoader", String.class, String.class, String.class, ClassLoader.class, int.class, boolean.class, String.class);
var classLoader = (PathClassLoader) createClassLoaderMethod.invoke(null, "/system/framework/services.jar", "", "", ClassLoader.getSystemClassLoader(), 10000, true, null);
var displayControlClass = classLoader.loadClass("com.android.server.display.DisplayControl");
var loadLibraryMethod = Runtime.class.getDeclaredMethod("loadLibrary0", Class.class, String.class);
loadLibraryMethod.setAccessible(true);
loadLibraryMethod.invoke(Runtime.getRuntime(), displayControlClass, "android_servers"); |
@yume-chan Wow, that works! Thanks 🎉 I will rework my PR without a separate process then 😄 (even if this adds a lot of private calls) Could you please detail why this particular ClassLoader with these arguments? (I will investigate later) Just a note to match the parameter names: public static ClassLoader createClassLoader(String dexPath,
String librarySearchPath, String libraryPermittedPath, ClassLoader parent,
int targetSdkVersion, boolean isNamespaceShared, String classLoaderName) { |
First I found Android has its own dynamic library linker (libdl) in bionic, and it has a feature called linker namespace, that can limit which libraries a caller can load. Android Runtime utilizes this feature by associating class loaders with linker namespaces. app_process will create a class loader for A shared namespace means it can load all libraries from its parent namespace. For app_process, the parent namespace should be "default", which can load libraries from any locations. In Android Runtime, the call stack is So we need a class loader that 1) has a shared linker namespace so it can load The We also need to actually load IMO a much cleaner implementation is re-creating the communication with SurfaceFlinger in Java (not sure if it's possible). At least |
On Android 14, the methods to access the display have been moved to DisplayControl, which is not in the core framework. Use a specific ClassLoader to access this class and its native dependencies. Fixes #3927 <#3927> Refs #3927 comment <#3927 (comment)> Refs #4446 comment <#4446 (comment)> PR #4456 <#4456> Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
Superseded by #4456 |
On Android 14, the methods to access the display have been moved to DisplayControl, which is not in the core framework. Use a specific ClassLoader to access this class and its native dependencies. Fixes #3927 <#3927> Refs #3927 comment <#3927 (comment)> Refs #4446 comment <#4446 (comment)> PR #4456 <#4456> Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com> Signed-off-by: Romain Vimont <rom@rom1v.com>
FYI, using direct communication with SurfaceFlinger var serviceManagerClass = Class.forName("android.os.ServiceManager");
var getServiceMethod = serviceManagerClass.getDeclaredMethod("getService", String.class);
var surfaceComposer = (IBinder) getServiceMethod.invoke(null, "SurfaceFlingerAIDL");
long[] displayIds;
{
var data = Parcel.obtain();
var reply = Parcel.obtain();
try {
data.writeInterfaceToken("android.gui.ISurfaceComposer");
surfaceComposer.transact(IBinder.FIRST_CALL_TRANSACTION + 5, data, reply, 0);
reply.readException();
var size = reply.readInt();
displayIds = new long[size];
for (var i = 0; i < size; i += 1) {
displayIds[i] = reply.readLong();
}
} finally {
data.recycle();
reply.recycle();
}
}
var surfaceControlClass = Class.forName("android.view.SurfaceControl");
var setDisplayPowerModeMethod = surfaceControlClass.getDeclaredMethod("setDisplayPowerMode", IBinder.class, int.class);
for (long displayId : displayIds) {
IBinder token;
{
var data = Parcel.obtain();
var reply = Parcel.obtain();
try {
data.writeInterfaceToken("android.gui.ISurfaceComposer");
data.writeLong(displayId);
surfaceComposer.transact(IBinder.FIRST_CALL_TRANSACTION + 6, data, reply, 0);
reply.readException();
token = reply.readStrongBinder();
} finally {
data.recycle();
reply.recycle();
}
}
setDisplayPowerModeMethod.invoke(null, token, 0);
} |
Thank you for the sample. It's great to have several ways to access it 👍 But I'm afraid that it would be too "fragile" (and will fail on some devices without useful error messages if the transaction id doesn't match). Moreover, this commit says:
So IIUC, this solution may not be permanent. |
This PR is on top of #4441, so just consider the last commits.
On Android 14, execute a separate process with a different classpath and LD_PRELOAD to execute the methods required to turn the device screen off.
Fixes #3927
Refs #3927 (comment)
Tested on Pixel 8 with Android 14.
Binary for Windows:
scrcpy-turnscreenoff-android14.v1.zip
SHA-256: d74020bd6e094168d84f1fa3e031341fb5850e078d9299e8ea583a5537c69c4a
(old: 1 process per request)
scrcpy-turnscreenoff-android14.v2.zip
SHA-256: dbef9c49d165eb96b7a098d9e9bbbf7f0ffe1668ad7e7825380dafd20e426972
(new: 1 process for all, better reactivity)