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fix: stop replaying audio on expo when seeing to 0#3603

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isekovanic merged 1 commit into
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fix/expo-audio-seeking-replay
May 19, 2026
Merged

fix: stop replaying audio on expo when seeing to 0#3603
isekovanic merged 1 commit into
developfrom
fix/expo-audio-seeking-replay

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@isekovanic
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🎯 Goal

This PR removes a relatively archaic functionality we've had for voice recordings where seeking to 0 would begin audio replay. This is neither according to our new design system, nor does it make specific sense.

In fact, it would break the state completely as replayAsync does not go through the requestPlay lifecycle of our audio-player pool, meaning we would not be getting any state updates (and have audio playing). Integrators anyway have access to the pool if they wish to control this themselves.

🛠 Implementation details

🎨 UI Changes

iOS
Before After
Android
Before After

🧪 Testing

☑️ Checklist

  • I have signed the Stream CLA (required)
  • PR targets the develop branch
  • Documentation is updated
  • New code is tested in main example apps, including all possible scenarios
    • SampleApp iOS and Android
    • Expo iOS and Android

@isekovanic isekovanic requested review from oliverlaz and szuperaz May 19, 2026 12:34
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SDK Size

title develop branch diff status
js_bundle_size 368 KB 368 KB -85 B 🚀

@isekovanic isekovanic merged commit 89076d5 into develop May 19, 2026
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@isekovanic isekovanic deleted the fix/expo-audio-seeking-replay branch May 19, 2026 13:04
@github-actions github-actions Bot mentioned this pull request May 19, 2026
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3 participants