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  1. AI-State-Machine-Project AI-State-Machine-Project Public

    The project implements a Finite State Machine (FSM), and showcases the benefits of data driven programming.

    C#

  2. Statemachine_Example Statemachine_Example Public

    Basic Implementation of State Machines

    C#

  3. DotNetAPI DotNetAPI Public

    DotNet API deployed to Azure in the cloud with console application that interacts with file systems to store persistent data

    C# 1

  4. it-cert-automation-practice it-cert-automation-practice Public

    Forked from google/it-cert-automation-practice

    Google IT Automation with Python Professional Certificate

    Python

  5. Flocking Flocking Public

    Real-time flocking behaviour system in Unity, it implements concepts such as system design, optimazation, and real-time data processing.

    ShaderLab

  6. PathFinding-Project PathFinding-Project Public

    A* pathfinding implementation in Unity

    C#