You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
A fixed 256-color palette, now the default: 16 Minecraft hues in 16 shades
each, like a DOS game's own palette.
The stock VGA palette, as an option.
Colormap lighting (default on): textures use only palette colors and
shading steps down each color's ramp, like Doom and Quake.
Changed
Texture mapping defaults to Quake-style subdivision: perspective-correct
every 16 pixels and linear in between, a subtle wobble instead of heavy
warping. Full affine and perspective-correct are options (Texture Mapping).
Textures pick their mipmap for the 320×200 output, so distant surfaces
shimmer much less.
Rain and particles use the generic textured program; rain now wobbles like
other geometry.
Fog and texture mapping take the pixel position from the vertex shader
instead of reconstructing it per pixel. Same look, less work.
Viewmodel Dithering is now a strength slider; 0 turns it off.
The option menu is trimmed (see Removed). Saved settings for removed or
renamed options reset to their defaults.
Fixed
Surfaces seen at a very steep angle no longer smear, or show other blocks'
textures inside them or as lines along their edges, with subdivided
mapping.
1.21.x flora (bush, eyeblossoms, dry grass…) billboards again; it broke in 1.0.3.
Copper Age chains and lanterns now actually billboard.
Stained glass, ice and other translucents no longer darken at night; only water does.
Removed
Palette Mode and Bypass options, replaced by Palette (Off, Ramp, VGA,
RGB332, 6x6x6).
Affine Mapping, Near Distance and Fade Range options (replaced by Texture
Mapping).
Fog Tuning toggle, Start/End Offset and Minimum Range options. Fog keeps
its Start, End and Density scales; 1.00 is vanilla.
Dither Strength option (merged into Viewmodel Dithering).
OptiFine from the listed loaders. It was never supported.
Programs that duplicated their Iris fallback, and an unused one. No visual change.