Skip to content

2.0.0

Choose a tag to compare

@Hand-Lock Hand-Lock released this 28 Sep 18:05
· 30 commits to main since this release

Added

  • A fixed 256-color palette, now the default: 16 Minecraft hues in 16 shades
    each, like a DOS game's own palette.
  • The stock VGA palette, as an option.
  • Colormap lighting (default on): textures use only palette colors and
    shading steps down each color's ramp, like Doom and Quake.

Changed

  • Texture mapping defaults to Quake-style subdivision: perspective-correct
    every 16 pixels and linear in between, a subtle wobble instead of heavy
    warping. Full affine and perspective-correct are options (Texture Mapping).
  • Textures pick their mipmap for the 320×200 output, so distant surfaces
    shimmer much less.
  • Rain and particles use the generic textured program; rain now wobbles like
    other geometry.
  • Fog and texture mapping take the pixel position from the vertex shader
    instead of reconstructing it per pixel. Same look, less work.
  • Viewmodel Dithering is now a strength slider; 0 turns it off.
  • The option menu is trimmed (see Removed). Saved settings for removed or
    renamed options reset to their defaults.

Fixed

  • Surfaces seen at a very steep angle no longer smear, or show other blocks'
    textures inside them or as lines along their edges, with subdivided
    mapping.
  • 1.21.x flora (bush, eyeblossoms, dry grass…) billboards again; it broke in 1.0.3.
  • Copper Age chains and lanterns now actually billboard.
  • Stained glass, ice and other translucents no longer darken at night; only water does.

Removed

  • Palette Mode and Bypass options, replaced by Palette (Off, Ramp, VGA,
    RGB332, 6x6x6).
  • Affine Mapping, Near Distance and Fade Range options (replaced by Texture
    Mapping).
  • Fog Tuning toggle, Start/End Offset and Minimum Range options. Fog keeps
    its Start, End and Density scales; 1.00 is vanilla.
  • Dither Strength option (merged into Viewmodel Dithering).
  • OptiFine from the listed loaders. It was never supported.
  • Programs that duplicated their Iris fallback, and an unused one. No visual change.