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3.1.0

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@Hand-Lock Hand-Lock released this 01 Oct 08:00

Added

  • Golden Days option: seagrass no longer tears across the screen, and
    hanging mangrove propagules keep Golden Days' look.
  • Golden Days 2D Candles option: billboards Golden Days' flat candles, each
    one on its own.

3.0.0

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@Hand-Lock Hand-Lock released this 01 Oct 06:44

Added

  • Cloud Distance option: match your video setting so clouds fade out like
    vanilla (1.21.6+).

Changed

  • 1.21.11 is now tested before every release, alongside 1.20.1 and 1.21.1.
  • Fog Start Scale defaults to 1.00, so fog starts where vanilla's does.
  • Clouds and fog follow vanilla on each Minecraft version (curve, cylinder
    distance, render-distance fog, cloud fade).

Fixed

  • Wall torches no longer stretch sideways on 1.21.11 and 26.x.
  • Clouds on 1.21.11 and 26.x were too transparent.
  • Stars and the sunset glow are never fogged, like vanilla.
  • The void below the horizon is fogged like vanilla on 1.21.6+.
  • Seagrass and tall seagrass were invisible.
  • Enchantment glint and lightning fade out with distance and glint ignores
    light, like vanilla.
  • Glowing eyes fade out with distance before 1.21.2, like vanilla.
  • The world border is no longer fogged.
  • Enchantment glint on held, dropped and worn items on Minecraft 26.3.

Removed

  • Fog Density Scale: vanilla fog is never exponential.

2.2.0

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@Hand-Lock Hand-Lock released this 01 Oct 04:17

Changed

  • Ambient Floor defaults to 0.00: darkness now matches vanilla.
  • License is now AGPL-3.0-or-later.

2.1.2

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@Hand-Lock Hand-Lock released this 29 Sep 17:15

Added

  • Billy Boarding: potted pale oak sapling, eyeblossoms, golden dandelion and
    poplar sapling (1.21.4+, with the matching Billy Boarding).
  • Billboarded pale hanging moss (1.21.4+), golden dandelion (26.1+), red
    shrub and poplar sapling (26.3+).

2.1.1

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@Hand-Lock Hand-Lock released this 29 Sep 16:15

Added

  • Billy Boarding: potted cactus.
  • Billy Boarding: wall bells and pitcher crops.

Fixed

  • Billy Boarding no longer mangles candles and sea pickles, which it has no
    models for yet.
  • Billy Boarding potted plants no longer z-fight.
  • Billy Boarding: cakes, candle cakes, anvils and bells no longer show black
    where their sprites are transparent.
  • Falling Billy Boarding anvils and falling pointed dripstone now face the
    camera.

2.1.0

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@Hand-Lock Hand-Lock released this 29 Sep 09:38

Added

  • Palettes from Wolfenstein 3D, Doom, Heretic, Hexen, Quake, Duke Nukem 3D
    and Daggerfall, and the Mac OS system palette.

2.0.0

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@Hand-Lock Hand-Lock released this 28 Sep 18:05

Added

  • A fixed 256-color palette, now the default: 16 Minecraft hues in 16 shades
    each, like a DOS game's own palette.
  • The stock VGA palette, as an option.
  • Colormap lighting (default on): textures use only palette colors and
    shading steps down each color's ramp, like Doom and Quake.

Changed

  • Texture mapping defaults to Quake-style subdivision: perspective-correct
    every 16 pixels and linear in between, a subtle wobble instead of heavy
    warping. Full affine and perspective-correct are options (Texture Mapping).
  • Textures pick their mipmap for the 320×200 output, so distant surfaces
    shimmer much less.
  • Rain and particles use the generic textured program; rain now wobbles like
    other geometry.
  • Fog and texture mapping take the pixel position from the vertex shader
    instead of reconstructing it per pixel. Same look, less work.
  • Viewmodel Dithering is now a strength slider; 0 turns it off.
  • The option menu is trimmed (see Removed). Saved settings for removed or
    renamed options reset to their defaults.

Fixed

  • Surfaces seen at a very steep angle no longer smear, or show other blocks'
    textures inside them or as lines along their edges, with subdivided
    mapping.
  • 1.21.x flora (bush, eyeblossoms, dry grass…) billboards again; it broke in 1.0.3.
  • Copper Age chains and lanterns now actually billboard.
  • Stained glass, ice and other translucents no longer darken at night; only water does.

Removed

  • Palette Mode and Bypass options, replaced by Palette (Off, Ramp, VGA,
    RGB332, 6x6x6).
  • Affine Mapping, Near Distance and Fade Range options (replaced by Texture
    Mapping).
  • Fog Tuning toggle, Start/End Offset and Minimum Range options. Fog keeps
    its Start, End and Density scales; 1.00 is vanilla.
  • Dither Strength option (merged into Viewmodel Dithering).
  • OptiFine from the listed loaders. It was never supported.
  • Programs that duplicated their Iris fallback, and an unused one. No visual change.