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3.0.0

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@Hand-Lock Hand-Lock released this 01 Oct 06:44
· 4 commits to main since this release

Added

  • Cloud Distance option: match your video setting so clouds fade out like
    vanilla (1.21.6+).

Changed

  • 1.21.11 is now tested before every release, alongside 1.20.1 and 1.21.1.
  • Fog Start Scale defaults to 1.00, so fog starts where vanilla's does.
  • Clouds and fog follow vanilla on each Minecraft version (curve, cylinder
    distance, render-distance fog, cloud fade).

Fixed

  • Wall torches no longer stretch sideways on 1.21.11 and 26.x.
  • Clouds on 1.21.11 and 26.x were too transparent.
  • Stars and the sunset glow are never fogged, like vanilla.
  • The void below the horizon is fogged like vanilla on 1.21.6+.
  • Seagrass and tall seagrass were invisible.
  • Enchantment glint and lightning fade out with distance and glint ignores
    light, like vanilla.
  • Glowing eyes fade out with distance before 1.21.2, like vanilla.
  • The world border is no longer fogged.
  • Enchantment glint on held, dropped and worn items on Minecraft 26.3.

Removed

  • Fog Density Scale: vanilla fog is never exponential.