An attempt at implementing shaders in c++ with cuda (For now CUDA is not implemented, it is just basic multithreading)
To use the program, you need to either select one of the example shaders, or create a new one with ./new-shader.sh <shader-name>
Then go under src/shaders/
to edit the created shader, you can use the examples to see how the very simple API works.
Then execute ./run.sh
and when prompted, select the desired shader.