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Control Mob Spawns 1.0.0 Mc26.2

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@HeetroNoft HeetroNoft released this 28 Oct 19:07
1219c23

First release of Control Mob Spawns, a Fabric mod for Minecraft 26.2 to control mob spawning from an in-game menu. You never have to edit a config file by hand or look up an id.

Features

  • Spawn rates per mob, as a percentage of the natural spawn weight (100 % = vanilla, no upper limit)
  • Bans everywhere, by dimension, by biome or biome tag, or by NBT value (for example IsBaby: 1b)
  • Spawn types: turn off one spawn reason for a mob (natural, spawner, breeding, structure, patrol, event, spawn egg, /summon…)
  • NBT proportions: choose what share of new mobs gets a value (for example 20 % baby zombies)
  • Spawn rules that replace a mob's own conditions: block light, sky light, height, blocks below, time of day, weather, moon phase
  • Biome spawns: add any mob to the natural spawns of biomes or biome tags
  • Mob caps per category
  • Despawn controls: distances per category, never or force despawn per mob, and despawn for mobs that picked up an item (they drop it)
  • Current mobs tab: the mobs in the world, with one-click removal for testing
  • NBT autocompletion, read from the actual mobs
  • Global configuration, with per-world overrides
  • Singleplayer and dedicated servers, with a configurable operator level (the server checks every request)
  • English and French

Requirements

  • Minecraft 26.2
  • Fabric Loader 0.20.1 or newer
  • Fabric API
  • Java 25
  • Mod Menu, optional: adds the button that opens the menu

Installation

Put controlmobspawns-1.0.0.jar and Fabric API in your mods folder. On a server, install the mod on the server. Players need it on their client only to edit the configuration in game; players without it can still join.

See the README for the full documentation.

SHA-256 controlmobspawns-1.0.0.jar
8c2e38d9bb979556ae507cf7f8c0d3097d1a5267d89803da82360038997f5bb1