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Control Mob Spawns 1.0.0 Mc26.2
First release of Control Mob Spawns, a Fabric mod for Minecraft 26.2 to control mob spawning from an in-game menu. You never have to edit a config file by hand or look up an id.
Features
- Spawn rates per mob, as a percentage of the natural spawn weight (100 % = vanilla, no upper limit)
- Bans everywhere, by dimension, by biome or biome tag, or by NBT value (for example
IsBaby: 1b) - Spawn types: turn off one spawn reason for a mob (natural, spawner, breeding, structure, patrol, event, spawn egg,
/summon…) - NBT proportions: choose what share of new mobs gets a value (for example 20 % baby zombies)
- Spawn rules that replace a mob's own conditions: block light, sky light, height, blocks below, time of day, weather, moon phase
- Biome spawns: add any mob to the natural spawns of biomes or biome tags
- Mob caps per category
- Despawn controls: distances per category, never or force despawn per mob, and despawn for mobs that picked up an item (they drop it)
- Current mobs tab: the mobs in the world, with one-click removal for testing
- NBT autocompletion, read from the actual mobs
- Global configuration, with per-world overrides
- Singleplayer and dedicated servers, with a configurable operator level (the server checks every request)
- English and French
Requirements
- Minecraft 26.2
- Fabric Loader 0.20.1 or newer
- Fabric API
- Java 25
- Mod Menu, optional: adds the button that opens the menu
Installation
Put controlmobspawns-1.0.0.jar and Fabric API in your mods folder. On a server, install the mod on the server. Players need it on their client only to edit the configuration in game; players without it can still join.
See the README for the full documentation.
SHA-256 controlmobspawns-1.0.0.jar
8c2e38d9bb979556ae507cf7f8c0d3097d1a5267d89803da82360038997f5bb1