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I'm under the impression that dxvk dropped the ability to limit frame rate with DXVK_FRAME_RATE upstream and that was what Heroic was using until now. So GUI follows changes committed upstream. |
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I wanted to mention an issue after the latest update. The frame rate limit option that was removed - while noted as non-functional - was actually capping my FPS and working perfectly for me.
Since its removal, my Oblivion has gone a bit crazy. It would be really helpful if this setting could be restored in some way, maybe as a legacy toggle or through an alternative method.
Thanks for all your hard work on the launcher!
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