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J1blCblu edited this page Mar 6, 2022 · 14 revisions

LockOnTarget

Fast and Efficient plugin for Unreal Engine which gives the ability to capture the Target and follow it.
System consist of 2 components which can be extendent and customized in different ways via C++/BP.

Installation

  • Source - Clone repository to Project's Plugins folder. If necessary add public dependency to Project build.cs. Build Project.
  • Unreal Marketplace - Download from Marketplace and install to specific Engine version. Enable plugin in editor.

Setup

License

Source code of the plugin is licensed under MIT license, and other developers are encouraged to fork the repository,
open issues & pull requests to help the development.

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