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J1blCblu edited this page Mar 7, 2022
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Fast and Efficient plugin for Unreal Engine which gives the ability to capture the Target and follow it.
System consist of 2 components which can be extendent and customized in different ways via C++/BP.
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LockOnTargetComponent - Main component which capture TargetingHelperComponent
and wraps the following systems:- Target storage.
- Processing input.
- Delegating Target handling (find, switch, maintenance).
- Delegating Control/Owner rotation.
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TargetingHelperComponent - Captured by LockOnTarget component:
- Target specific storage.
- Useful methods and delegates.
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Source - Clone repository to Project's
Pluginsfolder. If necessary add public dependency to Project build.cs. Build Project. -
Unreal Marketplace - Download from Marketplace and
installto specific Engine version. Enable plugin in editor.
Source code of the plugin is licensed under MIT license, and other developers are encouraged to fork the repository,
open issues & pull requests to help the development.