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Asset Prefabs

JA-Dempsey edited this page Aug 8, 2023 · 14 revisions

Asset prefabs refer to prefabs that use assets to create some visual object in the game such as actual enemies, powerups, debris (excluding UI).

Bunker/Shield

Bunker

image

The bunker, or shield, represents a shield that a player can create to protect themselves against projectiles from the enemies.

image

Name Description
Health The number of hits the barrier can take
Explosion The explosion prefab/asset/game object to use when shield destroyed
Explosion_scale Scale of the explosion (size)
Destroy Trigger Forces destruction of shield. For testing
Audio Data Sound for the prefab

BunkerExplosion

Contains the Particle System and Sound information for an explosion. Changing options here would change the look and sounds of things.

Enemy

Debris

Asteroids

Satellite

Powerups

Energy Powerup

Health Powerup

Shield Powerup

Projectiles

Red Laser

Blue Laser

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