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Mac build requires 10.12 (Sierra) #935
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@MazterQyou are you still hosting the builder? Wonder what would have changed here |
I'm still hosting the builder, but I'm not configuring how it builds. Cat is in charge of that |
@deepy do you recall any configuration changes for mac builds recently? |
@unknown-- how did you figure that Sierra is required? Can you provide crashlog or something? |
As far as I know there's been no configuration changes in the Mac builds for a long time |
@MazterQyou I get this message: |
Maybe we should set https://cmake.org/cmake/help/v3.0/variable/CMAKE_OSX_DEPLOYMENT_TARGET.html |
@unknown-- could you please try https://builds.openjk.org/openjk-2017-08-11-a0828f06-osx.dmg and see if that works? |
I'm afraid it still gives the error. |
@deepy did you force a fresh build with rerun cmake without cache? |
The problem with that 2017-08-11 build is the path of the LibSDL2 library: This is the straightforward error:
_ In macOS the SDL Library is: |
Looks like CMake is building against Homebrew SDL2. I guess cmake args have to be changed to force build against system SDL2.framework. |
Mind trying to rearrange that ? So it doesn't require homebrew? The current wiki and instructions seem to discuss requiring it. |
I just built it on 10.6.8 without any trouble using MacPorts |
Reporting a bug? Please make sure you've given the following information - thanks!
Operating system and version:
OS X - 10.11.4
Is this for single player or multiplayer?
Both
Description of the bug (and if possible, steps to reproduce the bug):
Mac builds since January are 10.12 only. Can you please explain why and if it's possible for the user to manually change the version requirement.
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