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update wiki for vectorized engine + JS round-trip batching (April 2026) - Home: update description, date, add architecture section - Async-Dashboard-Approaches: add Approach 5 (Vectorized Batched WebR), update comparison table with speed/UI columns, fix decision flowchart - How-Async-Dashboard-Uses-Crew: fix dead links, add notes that browser dashboard no longer uses run_simulation() or crew, clarify scope Staleness check after session with 6 commits touching dashboard, CI, pkgdown config. See #199 for the staleness check rule. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
fix: Comprehensive wiki consistency review Async-Dashboard-Approaches.md: - Remove incorrect "~10-20 messages" claims (actual: O(N)) - Add sync mode (workers=0) as WebR-compatible option - Add chunked mode as RECOMMENDED approach - Mark dynamic/mirai_dynamic as DEPRECATED with explanation - Fix WebR compatibility claims (workers=0 IS compatible) - Restructure to show all 4 modes clearly How-Async-Dashboard-Uses-Crew-and-Targets.md: - Fix file references (everything is in R/simulation.R, not separate files) - Remove references to non-existent R/run_async.R, R/run_sync.R - Add correct file list with R/simulation.R as main source Home.md: - Fix dashboard link (.html extension required) All changes verified against actual codebase by parallel agents. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
DOCS: Add fractal similarity section (workers=0 vs workers=1) Closes #48 - Explains the architectural differences between sync and async modes, and why workers=1 produces similar results to workers=0 despite using completely different code paths. New section: Understanding Workers: Sync vs Async Architecture - The Three Modes table - Fractal Similarity explanation - Comparison table (7 aspects) - When to use each mode - The 'Fractal' insight
Add comprehensive guide on crew/targets usage in async dashboard Explains with code examples how the async dashboard uses crew and targets: - Crew controller lifecycle and task distribution - Step-by-step code walkthrough (9 steps) - Worker lifecycle visualization - Data flow comparison (sync vs async) - Educational examples (4 basic patterns) - Cross-references to related wiki pages Addresses educational request to explain crew/targets workflow patterns.