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BepInEx
BepInEx is a third-party Unity plugin/modding framework — not part of TeknoParrot itself. A handful of TeknoParrot games need a community plugin running on top of BepInEx to get controls or fixes working.
Mode 8 shows a live-fetched example list each time you open it (checked against the eggmansworld.github.io compatibility data), so it keeps tracking new games as they're added upstream instead of going stale. As of this writing the list includes Family Guy Bowling, Mars Sortie, NERF Arcade, Rainbow BomberGirl, Super Bikes 3, and TMNT, but check the menu itself for the current list.
This mode ONLY checks and updates games that already have BepInEx installed. It never installs BepInEx into a game that doesn't have it — that initial install is still a manual step (see the official BepInEx docs).
For every game with an existing install, the script compares it against the latest stable release on GitHub:
- Only the 64-bit ("x64") build is ever used — never 32-bit.
- Only stable releases are ever used — never a pre-release/beta build.
- If a game's existing install is 32-bit, it's left alone and reported separately. Update those manually.
If anything is outdated, the script lists every affected game once and asks a single question: update all of them? Answering Y backs up the existing BepInEx folder and related files (to BepInEx_Backup_<timestamp> inside that game's own folder) before overwriting anything.
Official troubleshooting guide: https://docs.bepinex.dev/articles/user_guide/troubleshooting.html
To cleanly uninstall BepInEx from a game folder by hand (for example, to start fresh after a problem), delete these from the game's folder:
doorstop_config.iniwinhttp.dll.doorstop_versionchangelog.txt- the
BepInExfolder
This fully reverts the game to vanilla — nothing else is touched.
Getting started
Modes
- AutoSync (1)
- Register (2)
- Crosshairs (3)
- ReShade (4)
- dgVoodoo2 (5)
- GPU Fix (6)
- FFB Setup (7)
- BepInEx (8)
- Restore Backup (9)
- Postgres Setup (11)
Reference