import pygame import time import random
pygame.init()
WIDTH, HEIGHT = 800, 600
WHITE = (255, 255, 255) BLACK = (0, 0, 0) RED = (213, 50, 80) GREEN = (0, 255, 0) BLUE = (50, 153, 213)
SNAKE_BLOCK = 20 SNAKE_SPEED = 15
screen = pygame.display.set_mode((WIDTH, HEIGHT)) pygame.display.set_caption("Snake Game")
clock = pygame.time.Clock()
font_style = pygame.font.SysFont("bahnschrift", 25) score_font = pygame.font.SysFont("comicsansms", 35)
def your_score(score): value = score_font.render(f"Your Score: {score}", True, WHITE) screen.blit(value, [10, 10])
def our_snake(snake_block, snake_list): for x in snake_list: pygame.draw.rect(screen, GREEN, [x[0], x[1], snake_block, snake_block])
def message(msg, color): mesg = font_style.render(msg, True, color) screen.blit(mesg, [WIDTH / 6, HEIGHT / 3])
def game_loop(): game_over = False game_close = False
x1 = WIDTH / 2
y1 = HEIGHT / 2
x1_change = 0
y1_change = 0
snake_list = []
length_of_snake = 1
# Food position
foodx = round(random.randrange(0, WIDTH - SNAKE_BLOCK) / 20.0) * 20.0
foody = round(random.randrange(0, HEIGHT - SNAKE_BLOCK) / 20.0) * 20.0
while not game_over:
while game_close:
screen.fill(BLUE)
message("You Lost! Press Q-Quit or C-Play Again", RED)
your_score(length_of_snake - 1)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
game_loop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -SNAKE_BLOCK
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = SNAKE_BLOCK
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -SNAKE_BLOCK
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = SNAKE_BLOCK
x1_change = 0
if x1 >= WIDTH or x1 < 0 or y1 >= HEIGHT or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
screen.fill(BLACK)
pygame.draw.rect(screen, RED, [foodx, foody, SNAKE_BLOCK, SNAKE_BLOCK])
snake_head = [x1, y1]
snake_list.append(snake_head)
if len(snake_list) > length_of_snake:
del snake_list[0]
for block in snake_list[:-1]:
if block == snake_head:
game_close = True
our_snake(SNAKE_BLOCK, snake_list)
your_score(length_of_snake - 1)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, WIDTH - SNAKE_BLOCK) / 20.0) * 20.0
foody = round(random.randrange(0, HEIGHT - SNAKE_BLOCK) / 20.0) * 20.0
length_of_snake += 1
clock.tick(SNAKE_SPEED)
pygame.quit()
quit()
game_loop()