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  1. JYEngine JYEngine Public

    Mini Engine With DirectX12

    C++

  2. FlameSimulation FlameSimulation Public

    Flame Simulation based on the Particle System

    C++ 1

  3. StableFluid StableFluid Public

    C

  4. Unity-Clustered-Deferred-Renderer Unity-Clustered-Deferred-Renderer Public

    Studying modern rendering techniques by building a Clustered Shading pipeline with Unity's RenderGraph.

    C# 2