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Getting Started
KarbonAKitt edited this page Oct 11, 2019
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There are quite a few programs that can be used to create mods for Code Vein, here are the ones that will be used throughout this guide.
- Umodel Viewer: https://www.gildor.org/en/projects/umodel
- Unreal Engine 4.18: https://www.unrealengine.com/download
- UnrealPak: //(Comes with UE4)
- UnrealPak Script: //TODO: Upload the .pak scripts
- QuickBMS: https://aluigi.altervista.org/quickbms.htm
- QuickBMS .pak Script: https://aluigi.altervista.org/bms/unreal_tournament_4.bms
- Blender (Free): https://www.blender.org/download/
- Blender PSK Plugin: https://github.com/Befzz/blender3d_import_psk_psa
- 3DS Max (Paid): https://www.autodesk.com/products/3ds-max/
- 3DS Max PSK Plugin: https://www.gildor.org/projects/unactorx
- GIMP (Free): https://www.gimp.org/downloads/
- PhotoShop (Paid): https://www.adobe.com/products/photoshop
- wwiseutil: https://github.com/hpxro7/wwiseutil/releases
- Foobar2000: https://www.foobar2000.org/download
- vgmstream Plugin: https://github.com/losnoco/vgmstream/releases
- Wwise: https://www.audiokinetic.com/download/
- Wwise *.BNK File Extractor: https://github.com/eXpl0it3r/bnkextr/releases
Before you can begin creating mods for Code Vein, you must understand how the game files are stored.
Code Vein uses Unreal Engine 4.18
- With the Epic Games Launcher installed, navigate to the Unreal Engine tab, and then the Library sub-tab.
- Here you will install Unreal Engine Version 4.18.3 by clicking the + icon next to ENGINE VERSIONS. This will default to the latest version of Unreal Engine.
- Change the version to 4.18.3 by clicking the small arrow next to the current version, and finding 4.18.3 in the drop-down list.
- With the proper version selected, click the install button to install Unreal Engine Version 4.18.3.
- Select your installation folder, somewhere with at least 10GB of free space, and wait for the installation to complete before proceeding.



