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A-Pathfinder-Algorithm-Visualizer

**INSTRUCTIONS

  • After starting app first node clicked is the start node
  • The second node clicked is the end node
  • The next nodes clicked are all obstacles
  • In order to run the algorithm click space bar
  • To rerun it application must be closed and reopened
  • Frid size can be changed in the code under the variable "rows"

**DESCRIPTION

  • Program created to visualize the A* pathfinding algorithm through the use of pygame
  • Shows the shortest path from point a to point b

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