Skip to content

KeithLerner/2DLevelZoneSystem

Repository files navigation

2D Platformer Level Segmentation System

Easily segment your scene into different sections each with their own camera behavior, these sections are called level zones. Built in debugging visuals for the scene view make it easy to identify level zones while zoomed out. Transition zones known as entrances allow for defined camera placement when transitioning between levels. Combining entrances with the level zone's camera offset allows for highly customized camera-on-rails behavior. Level zones also support player tracking camera behavior using the "Player" tag and static positioning of the camera, both are accessible via the level zone's scroll direction. Entrances are set up to only trigger when player velocity is in the direction of their owning (parent) level zone. This behavior will only work for players with rigidbody or character controller components, custom solutions are not supported by default.

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 3

  •  
  •  
  •