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Nicholas "LB" Braden edited this page Dec 26, 2013 · 5 revisions

hSDK is an Extension SDK for Multimedia Fusion 2.0 and ClickTeam Fusion 2.5 which allows high-level development by abstracting the low-level interface to Fusion. Runtime abstraction is made efficient by template metaprograms that generate as little as possible runtime overhead.

To build extensions with hSDK, you must have a compiler that supports at least C++11 and can target 32-bit Windows DLLs. MinGW is recommended, and pre-built Fusion-LibBridge libraries for MinGW are included.

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