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UnityECS_RPG

Inspired by classic WoW, I tried creating elements from it using Unity and entity component system.

Some videos of the project (links open on current tab)

A video showcasing casting spells. Can't cast spells while moving (can however move after) Link to youtube A video showing autoattacking. When close enough to a right clicked target, will deal damage in intervals. Link to youtube

About the project

I had been playing classic WoW and was satisfied with my ECS FPS project so I decided to try and copy some of the simpler things from WoW. It was a nice change from the first person and got some good practice doing UI and mixing entity systems with regular gameobjects.

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WoW-inspired project using Unity and entity component system.

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