Player Magic attack multiplier? #9692
thunderdragon21
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Add your new setting to a settings file: https://github.com/LandSandBoat/server/blob/base/settings/default/main.lua Use your new setting somewhere in the cpp code to modify the damage, like so (for using a setting): Line 538 in f743307 |
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now i just need to find where magic damage is applied. |
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How would i go about making a multiplier for just player and maybe pet magic attack that can get put in settings?
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