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Items
Derrick edited this page Nov 4, 2026
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As of the 3.0 Creators update, there are new items that have been added to the mod. One creative only item, and others texture changes for either datapacks or players attempting to theme their structures.
The breakdown of each item, their id, and what they do is below.
- This is a creative only item which will allow you to do a handful of functions to help you create multiple spawners without having to edit them directly. It has 5 modes which can be cycled through by shift right clicking while not looking at a Cobblemon Trial Spawner:
- Copy/Paste - By shift right clicking a Cobblemon Trial Spawner, it will copy all of the data and settings of that spawner and store it in the tablet. The tablet will then have the enchanted effect to show that it has data stored in it. By right clicking on a Cobblemon Trial Spawner, it will paste the copied settings onto that spawner. To clear the tablet, shift right click while not looking at a Cobblemon Trial Spawner.
- Clear - This mode completely clears a spawners settings back to as if it had just been placed. Resetting all current spawns, loot tables, and settings.
- Eject - This mode forces the spawner to do an Ejection of loot from the loot tables in its current mode.
- Reset - This mode will reset the spawner back to "WAITING_FOR_PLAYERS". This will despawn any active pokemon that have been spawned by the spawner.
- Toggle Ominous - This mode forces the spawner into either Ominous Mode or Default mode.
- This is the default cobblemon trial spawner that was first created. Its design was influenced by blackstone and gold to match with Arceus for theming.
- It is the default value when no variant is specified in a datapack.
- This is the cobblemon trial spawner but textured to match the Vanilla Minecraft Trial Spawner.
- It can be set in a datapack by using "vanilla" in the variant field.
"variant": "vanilla",
- This is the cobblemon trial spawner but textured to match magma blocks.
- It can be set in a datapack by using "magma" in the variant field.
"variant": "magma",
- This is the cobblemon trial spawner but textured to match dungeons with moss covering parts of it.
- It can be set in a datapack by using "dungeon" in the variant field.
"variant": "dungeon",
- This is the cobblemon trial spawner but textured to match desert temples and the terracotta inside them.
- It can be set in a datapack by using "relic" in the variant field.
"variant": "relic",
- This is the cobblemon trial spawner but textured to match a Purpur column, with the power of the unown leaking out of it.
- It can be set in a datapack by using "end" in the variant field.
"variant": "end",
- This is the cobblemon trial spawner but textured to match a prismarine block covered in coral bits.
- It can be set in a datapack by using "prismarine" in the variant field.
"variant": "prismarine",
- This is the cobblemon trial spawner but textured to match the nether fortress, but enough to stand out by inverting the colors of the nether brick and red nether brick.
- It can be set in a datapack by using "fortress" in the variant field.
"variant": "fortress",
- This is the cobblemon trial spawner but textured to resemble the Habitat block added in 1.8. Its textures are adjustments or copies of some of the textures used by the Habitat block. All credit for the textures goes to the cobblemon team, I only tweaked them a little bit.
- It can be set in a datapack by using "laboratory" in the variant field.
"variant": "laboratory",
- This is the cobblemon trial spawner but textured to resemble a brass casing with andesite bars. Its intention was to fit into interesting create contraption builds creators may want to make.
- It can be set in a datapack by using "create" in the variant field.
"variant": "create",
- Datapacks v1.0-v1.3.1
- Datapacks v2.0-v2.2.1
- Datapacks & Items v3.0+