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Process Journal

Marcos Sanchez edited this page Mar 5, 2020 · 12 revisions

2/29/2020 I looked over some classic multiplayer map layouts for references to what stood out to players and why they enjoyed the map.These revoloved around Nuketown,Shipment,and Crash.I want my map to be fast-paced,memorable,and easily to learn.Id like to have the player being able to move quickly through the map creating an intense multiplayer experience.

(Nuketown Top Down MiniMap)

(Shipment Top Down Minimap)

(Crash Top Down MiniMap)

3/2/2020 Started a rough layout of the map based off my 2D top down map,this includes simple walls and stairs.Starting to get a feel for the engine and how the textures work. Screenshot (2)

Screenshot (1)

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