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Processing Journal
Marcos Sanchez edited this page Apr 30, 2020
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One problem I knew off the bat was going to be stopping the player from jumping off the ramp to "level skip".I wanted to make the walk down and pick up their upgrades in order to fight the upcoming monsters.On top of putting lava at the bottom of the level, I made each landing progressively harder so if a player did jump off they would be at a disadvantage and would possibly be overrun.

##4/27/20 Greybox Walkthrough