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Characters
Jack Brett edited this page May 20, 2024
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You can create scenes with dialogues using the Dialogue Order without associating this dialogue with any characters.
However, many narrative based games will utilise characters with multiple portraits (i.e., one character but with mulitple expressions). We can implement this using our Character classes.
Adding characters to your project is easy, simply:
- Select
LUTE>Create>Narrative>Character.

- A new Character object should be created and visible on the Hierarchy window.
- Once this object is selected, you can edit various character properties - we suggest renaming the actual object also to help with clarity in larger scenes with multiple characters.

- You can then change various other properties on the character object inspector and for now we will skip over the portratit properties.
Do the fungus dance