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Jack Brett edited this page May 8, 2024 · 8 revisions

A core concept of LUTE is Nodes and how these interact with one another and the Flow Engine.

Node Properties

Each Node can contain one or more Orders which essentially drive your experience in a step by step fashion.

Inpsecting a node is simple:

  1. Create your Flow Engine object and open/dock the window.
  2. Select the default node or any node that you have added to your Flow Engine. The Node's properties are visible in the inspector view:

nodeInspector

You can see many properties on the node including the name and description of the selected node. The currently selected node (s) are highlighted in green.

Customising Node Name and Description

We find it important to name our nodes in a unique fashion to ensure there is no confusion between multiple nodes. We also find adding a short description of the node helps other designers understand what this specific node will do when executed. Changing such paramters is easy:

  1. Select the chosen node you wish to change
  2. In the inspector window for the node, update the name and description
  3. Observe changes in the Flow Engine window

nodeName

N.B: Node names are shown in drop downs for selecting in various other parts of LUTE, as such you may wish to name them using categories. Placing a '/' in a node name will result in dropdowns collecting things into categories.

Creating New Nodes

Creating new nodes is easy using the Flow Engine Window:

Add a useful name and description now!

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