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Waypoint 0.8.4 - LocalExile releases
Waypoint 0.8.4 - LocalExile releases
Waypoint can now install and update LocalExile's ready-to-play releases, so you can play without building anything from source. Thanks to Wrathen.
Download Waypoint.exe below and run it. If you're on 0.8.0 or later, Waypoint offers this version itself.
New: play from a LocalExile release
- Setup guide: the ready-to-play release now comes first. Waypoint downloads it, checks it against its SHA-256, sets up your game client and creates your account. A source checkout is still there as the other choice.
- Updates: when a newer LocalExile release is out, a green card offers it. The game has to be closed first. Your characters, keys and game client are kept, and your saves are copied first if Automatic backups is on.
- Play: shows each step as it runs, with the time so far, and backs up your saves first.
- Folders: Play and Control can switch to another folder or set up a new copy.
Your game client is copied by default, so your normal game install isn't touched. The guide can use the client folder itself to save space, but LocalExile then changes that client.
On a release
A release has no source code or client control bridge, so a few things work differently:
- Control starts and stops everything together.
- Versions lists releases, and updates only go forward.
- Console copies a command for you to paste into the game's chat.
- Mods shows built mods only.
- Tools: the item crafter needs a source checkout, and is turned off with an explanation.
Sections changed
- Simple mode now has Play, Mods, Backups, Accounts, Logs, Console, Tools and Settings.
- The Simple | Advanced switch is now hidden until you turn on Developer Mode in Settings. If you were already in Advanced mode, nothing changes.
- Setup has left the sidebar, and is reached from Control.
Known issue
On a release, Logs shows "Gateway exited" as an error each time Waypoint starts. It's harmless: Waypoint briefly runs the Gateway to read its command list.
Not tested yet
The download, install and every section were tested on the real LocalExile 0.1.0-beta, and an existing checkout and its settings carried over correctly. These haven't been tested through this version of Waypoint yet:
- Logging in and playing, on a release or a checkout
- Setup with a real client, and creating an account
- Changing backups, accounts or mods on a release
- Updating to a newer LocalExile release, since only one exists so far
- Switching folders
- Give item from the item crafter
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