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History / Reliquary Developer Architecture

Revisions

  • docs: Refresh developer architecture pages for recent sprints Pages updated: - Fence-Developer-Architecture (#2410: StoreItemExtrasViewModel, save-on-close race, new-file browser sync) - Manifest-Developer-Architecture (#2410: atomic JRL save, duplicate-ID bump) - Marlinspike-Developer-Architecture (#2454: case-preserving replace, consolidated rename dialog) - Quartermaster-Developer-Architecture (#2394: PBR diffuse fallback, source-tier textures, lighting, robe graft) - Radoub-Formats (#2454: CaseStyle case-preserving content replace chokepoint) - Radoub-UI-Developer (#2432/#2438/#2449/#2466: particle emitters, ModelPreviewPanel, undo/redo) - Reliquary-Developer-Architecture (#2438: shared StatusBarControl, ModelPreviewPanel adoption) - Relique-Developer-Architecture (#2466: document/whole-field undo/redo) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

    @LordOfMyatar LordOfMyatar committed Jun 14, 2026
  • docs: Update developer architecture pages and add Reliquary Refreshed Fence, Marlinspike, Parley, Quartermaster, Relique, Trebuchet architecture docs plus Radoub-Formats and Radoub-UI-Developer. Added new Reliquary-Developer-Architecture page. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>

    @LordOfMyatar LordOfMyatar committed Jun 7, 2026