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@LoremIpster LoremIpster released this 05 Feb 20:32
· 25 commits to master since this release
+ upgraded tank lights

+ revamped the carcass' lighting setting, added flickering
+ pushed the carcass waaaaay further north (too much?)
+ fixed an issue where the secondary cam would not appear
+ carcass now dissapears after being discovered
+ added some more post-effects (don't tell Pippin)

? i wanted to leave most of the polish aside for this proto ASIDE from the lights. i played with the cookie mask / bloom effect / dirt lens to come up with a sharper visual, which is crucial to the overall mood of this intervention

? fps is not always stable and it's stressing me out a bit. it'll often be stable, but i've had cases where it dipped to ~10. i MIGHT be my code but i highly doubt it. will investigate further another day.

? tried to add volumetric lights, failed spectaculary. i will be back, and i will have my revenge.