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PaperProxy Link
LucasTHCRR edited this page Oct 22, 2026
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PaperStream can pair with PaperProxy, a Velocity fork. Everything is off by default and every part has its own switch.
| Setting | Default | What it does |
|---|---|---|
proxy.link |
false |
allows pairing at all |
proxy.announce-shutdown |
true |
on stop or restart, the proxy moves players to another server or its limbo first, so nobody gets kicked |
proxy.configure-forwarding |
false |
pairing sets up Velocity forwarding and online-mode by itself. Off: the console shows what to set |
proxy.allow-restart |
false |
the proxy may restart this server (/paperproxy link restart, rolling restarts) |
proxy.shutdown-wait-seconds |
5 |
how long a stop waits for the proxy to move players |
proxy.exec-allowed |
[] |
commands the proxy may run here. Only the first word counts, * allows everything |
PaperProxy needs paperstream-link.enabled = true in paperproxy.toml as well.
- On the proxy:
/paperproxy link pair <server-name> [group]. It shows a one time code, valid for 10 minutes. - On this server:
/paperstream pair <proxy-address[:port]> <code>.
The link uses the normal proxy port. It is encrypted, and the code never travels over the network.
PaperStream is not affiliated with PaperMC. Made by LucasTHCR. Discord: https://dc.gg/paperstream · Support: support@paperstream.dev