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Releases · LunaticDes28/PolyMode
Stable Version (v1-v2)
Separated non-essential/general AI patches out to make an independent mod (PolyAI)
Only retained essential AI patches (citadel/rush)
Minor fixes to Citadel
PolyMode_v2.4.0
Citadel now can only be built once per turn for a city
Updated locs
Optimized AI lag performance in Conquest
Returned Chop star reward to 1 (from 2)
PolyMode_v2.3.1
Fixed citadel trainCommand isValid bug
PolyMode_v2.3.0
City Reward compatibility with other mods
Updated rush goal descriptions
PolyMode_v2.2.0
Turnlimit settings now applies to also SinglePlayer and PassAndPlay
Updated gamemode description in gamemode button of game info screen
PolyMode_v2.1.0
Water Citadel Rebalance
Monument Overlay Revisualization