print("Script is Working!")
-- Instances:
local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local UIGradient = Instance.new("UIGradient") local UICorner = Instance.new("UICorner") local MainTitle = Instance.new("TextLabel") local ImputFrame = Instance.new("Frame") local Imput = Instance.new("TextBox") local WelcomeTitle = Instance.new("TextLabel") local GoButton = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local Shadow = Instance.new("Frame") local UICorner_3 = Instance.new("UICorner") local TextLabel = Instance.new("TextLabel") local CloseMainFrame = Instance.new("TextButton") local Shadow_2 = Instance.new("Frame") local TextLabel_2 = Instance.new("TextLabel") local Slot1 = Instance.new("Frame") local UIGradient_2 = Instance.new("UIGradient") local UICorner_4 = Instance.new("UICorner") local Slot1title = Instance.new("TextLabel") local Slot1Frame = Instance.new("Frame") local Westlake1 = Instance.new("TextButton") local Eastside1 = Instance.new("TextButton") local Rec1 = Instance.new("TextButton") local Lobby1 = Instance.new("TextButton") local CloseSlot1 = Instance.new("TextButton") local UICorner_5 = Instance.new("UICorner") local Shadow_3 = Instance.new("Frame") local UICorner_6 = Instance.new("UICorner") local TextLabel_3 = Instance.new("TextLabel") local Slot2 = Instance.new("Frame") local UIGradient_3 = Instance.new("UIGradient") local UICorner_7 = Instance.new("UICorner") local Slot2title = Instance.new("TextLabel") local Slot2Frame = Instance.new("Frame") local Westlake2 = Instance.new("TextButton") local Eastside2 = Instance.new("TextButton") local Rec2 = Instance.new("TextButton") local Lobby2 = Instance.new("TextButton") local CloseSlot2 = Instance.new("TextButton") local UICorner_8 = Instance.new("UICorner") local Shadow_4 = Instance.new("Frame") local UICorner_9 = Instance.new("UICorner") local TextLabel_4 = Instance.new("TextLabel") local Slot3 = Instance.new("Frame") local UIGradient_4 = Instance.new("UIGradient") local UICorner_10 = Instance.new("UICorner") local Slot3title = Instance.new("TextLabel") local Slot3Frame = Instance.new("Frame") local Westlake3 = Instance.new("TextButton") local Eastside3 = Instance.new("TextButton") local Rec3 = Instance.new("TextButton") local Lobby3 = Instance.new("TextButton") local CloseSlot3 = Instance.new("TextButton") local UICorner_11 = Instance.new("UICorner") local Shadow_5 = Instance.new("Frame") local UICorner_12 = Instance.new("UICorner") local TextLabel_5 = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game.CoreGui
MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255) MainFrame.BorderColor3 = Color3.fromRGB(27, 42, 53) MainFrame.BorderSizePixel = 0 MainFrame.Position = UDim2.new(0.210735589, 0, 0.18369028, 0) MainFrame.Size = UDim2.new(0, 548, 0, 370) MainFrame.Active = true MainFrame.Draggable = true
UIGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(102, 45, 113)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(197, 66, 110))} UIGradient.Parent = MainFrame
UICorner.CornerRadius = UDim.new(0, 4) UICorner.Parent = MainFrame
MainTitle.Name = "MainTitle" MainTitle.Parent = MainFrame MainTitle.BackgroundColor3 = Color3.fromRGB(0, 0, 0) MainTitle.Position = UDim2.new(0.152450085, 0, 0.0216216221, 0) MainTitle.Size = UDim2.new(0, 369, 0, 66) MainTitle.Font = Enum.Font.SourceSansBold MainTitle.Text = "BoostedX TP Version 2" MainTitle.TextColor3 = Color3.fromRGB(255, 0, 255) MainTitle.TextSize = 41.000 MainTitle.TextWrapped = true
ImputFrame.Name = "ImputFrame" ImputFrame.Parent = MainFrame ImputFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) ImputFrame.Position = UDim2.new(0.105263159, 0, 0.251351327, 0) ImputFrame.Size = UDim2.new(0, 434, 0, 246) ImputFrame.Active = true ImputFrame.Draggable = false
Imput.Name = "Imput" Imput.Parent = ImputFrame Imput.BackgroundColor3 = Color3.fromRGB(86, 0, 86) Imput.Position = UDim2.new(0.264976948, 0, 0.678861797, 0) Imput.Size = UDim2.new(0, 205, 0, 66) Imput.Font = Enum.Font.SciFi Imput.Text = "Enter Location Here!" Imput.TextColor3 = Color3.fromRGB(255, 255, 255) Imput.TextSize = 14.000
WelcomeTitle.Name = "WelcomeTitle" WelcomeTitle.Parent = ImputFrame WelcomeTitle.BackgroundColor3 = Color3.fromRGB(207, 0, 207) WelcomeTitle.Position = UDim2.new(0.110599078, 0, 0.0447154455, 0) WelcomeTitle.Size = UDim2.new(0, 337, 0, 59) WelcomeTitle.Font = Enum.Font.SourceSansItalic WelcomeTitle.Text = "Hello! "..game.Players.LocalPlayer.Name WelcomeTitle.TextColor3 = Color3.fromRGB(255, 255, 255) WelcomeTitle.TextScaled = true WelcomeTitle.TextSize = 14.000 WelcomeTitle.TextWrapped = true
GoButton.Name = "GoButton" GoButton.Parent = ImputFrame GoButton.BackgroundColor3 = Color3.fromRGB(207, 100, 150) GoButton.BorderSizePixel = 0 GoButton.Position = UDim2.new(0.292626739, 0, 0.378048778, 0) GoButton.Size = UDim2.new(0, 180, 0, 45) GoButton.ZIndex = 2 GoButton.Font = Enum.Font.GothamSemibold GoButton.Text = "" GoButton.TextColor3 = Color3.fromRGB(255, 255, 255) GoButton.TextScaled = true GoButton.TextSize = 14.000 GoButton.TextWrapped = true GoButton.MouseButton1Down:connect(function() if Imput.Text == "Slot 1" then Slot1.Visible = true MainFrame.Visible = false elseif Imput.Text == "Slot 2" then Slot2.Visible = true MainFrame.Visible = false elseif Imput.Text == "Slot 3" then Slot3.Visible = true MainFrame.Visible = false end end)
UICorner_2.CornerRadius = UDim.new(0, 4) UICorner_2.Parent = GoButton
Shadow.Name = "Shadow" Shadow.Parent = GoButton Shadow.BackgroundColor3 = Color3.fromRGB(53, 69, 103) Shadow.BorderSizePixel = 0 Shadow.Size = UDim2.new(1, 0, 1, 4)
UICorner_3.CornerRadius = UDim.new(0, 4) UICorner_3.Parent = Shadow
TextLabel.Parent = GoButton TextLabel.AnchorPoint = Vector2.new(0.5, 0.5) TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.BorderColor3 = Color3.fromRGB(27, 42, 53) TextLabel.BorderSizePixel = 0 TextLabel.Position = UDim2.new(0.5, 0, 0.5, 0) TextLabel.Size = UDim2.new(1, -20, 1, -20) TextLabel.ZIndex = 2 TextLabel.Font = Enum.Font.GothamSemibold TextLabel.Text = "GO!" TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true
CloseMainFrame.Name = "CloseMainFrame" CloseMainFrame.Parent = MainFrame CloseMainFrame.BackgroundColor3 = Color3.fromRGB(156, 102, 155) CloseMainFrame.BorderSizePixel = 0 CloseMainFrame.Position = UDim2.new(0.850272238, 0, 0.0216216221, 0) CloseMainFrame.Size = UDim2.new(0, 70, 0, 66) CloseMainFrame.ZIndex = 2 CloseMainFrame.Font = Enum.Font.GothamSemibold CloseMainFrame.Text = "" CloseMainFrame.TextColor3 = Color3.fromRGB(255, 255, 255) CloseMainFrame.TextScaled = true CloseMainFrame.TextSize = 14.000 CloseMainFrame.TextWrapped = true CloseMainFrame.MouseButton1Down:connect(function() MainFrame.Visible = false end)
Shadow_2.Name = "Shadow" Shadow_2.Parent = CloseMainFrame Shadow_2.BackgroundColor3 = Color3.fromRGB(118, 74, 117) Shadow_2.BorderSizePixel = 0 Shadow_2.Size = UDim2.new(1, 0, 1, 4)
TextLabel_2.Parent = CloseMainFrame TextLabel_2.AnchorPoint = Vector2.new(0.5, 0.5) TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.BackgroundTransparency = 1.000 TextLabel_2.BorderColor3 = Color3.fromRGB(27, 42, 53) TextLabel_2.BorderSizePixel = 0 TextLabel_2.Position = UDim2.new(0.5, 0, 0.5, 0) TextLabel_2.Size = UDim2.new(1, -20, 1, -20) TextLabel_2.ZIndex = 2 TextLabel_2.Font = Enum.Font.GothamSemibold TextLabel_2.Text = "X" TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_2.TextScaled = true TextLabel_2.TextSize = 14.000 TextLabel_2.TextWrapped = true
Slot1.Name = "Slot1" Slot1.Parent = ScreenGui Slot1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Slot1.BorderColor3 = Color3.fromRGB(27, 42, 53) Slot1.BorderSizePixel = 0 Slot1.Position = UDim2.new(0.269383669, 0, 0.18369028, 0) Slot1.Size = UDim2.new(0, 430, 0, 369) Slot1.Visible = false Slot1.Active = true Slot1.Draggable = true
UIGradient_2.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(102, 45, 113)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(197, 66, 110))} UIGradient_2.Parent = Slot1
UICorner_4.CornerRadius = UDim.new(0, 4) UICorner_4.Parent = Slot1
Slot1title.Name = "Slot1title" Slot1title.Parent = Slot1 Slot1title.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Slot1title.BackgroundTransparency = 1.000 Slot1title.Position = UDim2.new(0.267441869, 0, 0.0216802154, 0) Slot1title.Size = UDim2.new(0, 200, 0, 56) Slot1title.Font = Enum.Font.SourceSansItalic Slot1title.Text = "Slot 1 Section" Slot1title.TextColor3 = Color3.fromRGB(255, 255, 255) Slot1title.TextSize = 36.000
Slot1Frame.Name = "Slot1Frame" Slot1Frame.Parent = Slot1 Slot1Frame.BackgroundColor3 = Color3.fromRGB(166, 0, 166) Slot1Frame.Position = UDim2.new(0.132558137, 0, 0.216802165, 0) Slot1Frame.Size = UDim2.new(0, 304, 0, 256) Slot1Frame.Active = true Slot1Frame.Draggable = false
Westlake1.Name = "Westlake1" Westlake1.Parent = Slot1Frame Westlake1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Westlake1.Position = UDim2.new(0.190789476, 0, 0.046875, 0) Westlake1.Size = UDim2.new(0, 200, 0, 50) Westlake1.Font = Enum.Font.SourceSansBold Westlake1.Text = "Westlake" Westlake1.TextColor3 = Color3.fromRGB(255, 255, 255) Westlake1.TextSize = 31.000 Westlake1.MouseButton1Down:connect(function() local slot = 1 local option = 'west'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Eastside1.Name = "Eastside1" Eastside1.Parent = Slot1Frame Eastside1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Eastside1.Position = UDim2.new(0.190789476, 0, 0.28515625, 0) Eastside1.Size = UDim2.new(0, 200, 0, 50) Eastside1.Font = Enum.Font.SourceSansBold Eastside1.Text = "Eastside" Eastside1.TextColor3 = Color3.fromRGB(255, 255, 255) Eastside1.TextSize = 31.000 Eastside1.MouseButton1Down:connect(function() local slot = 1 local option = 'east'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Rec1.Name = "Rec1" Rec1.Parent = Slot1Frame Rec1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Rec1.Position = UDim2.new(0.190789476, 0, 0.51953125, 0) Rec1.Size = UDim2.new(0, 200, 0, 50) Rec1.Font = Enum.Font.SourceSansBold Rec1.Text = "Rec. Center" Rec1.TextColor3 = Color3.fromRGB(255, 255, 255) Rec1.TextSize = 31.000 Rec1.MouseButton1Down:connect(function() local slot = 1 local option = 'rec'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Lobby1.Name = "Lobby1" Lobby1.Parent = Slot1Frame Lobby1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Lobby1.Position = UDim2.new(0.190789476, 0, 0.74609375, 0) Lobby1.Size = UDim2.new(0, 200, 0, 50) Lobby1.Font = Enum.Font.SourceSansBold Lobby1.Text = "Lobby" Lobby1.TextColor3 = Color3.fromRGB(255, 255, 255) Lobby1.TextSize = 31.000 Lobby1.MouseButton1Down:connect(function() local slot = 1 local option = 'lobby'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
CloseSlot1.Name = "CloseSlot1" CloseSlot1.Parent = Slot1 CloseSlot1.BackgroundColor3 = Color3.fromRGB(120, 1, 150) CloseSlot1.BorderSizePixel = 0 CloseSlot1.Position = UDim2.new(0.802325606, 0, 0.032520324, 0) CloseSlot1.Size = UDim2.new(0, 78, 0, 56) CloseSlot1.ZIndex = 2 CloseSlot1.Font = Enum.Font.GothamSemibold CloseSlot1.Text = "" CloseSlot1.TextColor3 = Color3.fromRGB(255, 255, 255) CloseSlot1.TextScaled = true CloseSlot1.TextSize = 14.000 CloseSlot1.TextWrapped = true CloseSlot1.MouseButton1Down:connect(function() Slot1.Visible = false MainFrame.Visible = true end)
UICorner_5.CornerRadius = UDim.new(0, 4) UICorner_5.Parent = CloseSlot1
Shadow_3.Name = "Shadow" Shadow_3.Parent = CloseSlot1 Shadow_3.BackgroundColor3 = Color3.fromRGB(204, 0, 157) Shadow_3.BorderSizePixel = 0 Shadow_3.Size = UDim2.new(1, 0, 1, 4)
UICorner_6.CornerRadius = UDim.new(0, 4) UICorner_6.Parent = Shadow_3
TextLabel_3.Parent = CloseSlot1 TextLabel_3.AnchorPoint = Vector2.new(0.5, 0.5) TextLabel_3.BackgroundColor3 = Color3.fromRGB(165, 10, 255) TextLabel_3.BackgroundTransparency = 1.000 TextLabel_3.BorderColor3 = Color3.fromRGB(27, 42, 53) TextLabel_3.BorderSizePixel = 0 TextLabel_3.Position = UDim2.new(0.5, 0, 0.5, 0) TextLabel_3.Size = UDim2.new(1, -20, 1, -20) TextLabel_3.ZIndex = 2 TextLabel_3.Font = Enum.Font.GothamSemibold TextLabel_3.Text = "X" TextLabel_3.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_3.TextScaled = true TextLabel_3.TextSize = 14.000 TextLabel_3.TextWrapped = true
Slot2.Name = "Slot2" Slot2.Parent = ScreenGui Slot2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Slot2.BorderColor3 = Color3.fromRGB(27, 42, 53) Slot2.BorderSizePixel = 0 Slot2.Position = UDim2.new(0.286282301, 0, 0.195222408, 0) Slot2.Size = UDim2.new(0, 430, 0, 369) Slot2.Visible = false Slot2.Active = true Slot2.Draggable = true
UIGradient_3.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(102, 45, 113)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(197, 66, 110))} UIGradient_3.Parent = Slot2
UICorner_7.CornerRadius = UDim.new(0, 4) UICorner_7.Parent = Slot2
Slot2title.Name = "Slot2title" Slot2title.Parent = Slot2 Slot2title.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Slot2title.BackgroundTransparency = 1.000 Slot2title.Position = UDim2.new(0.267441869, 0, 0.032520324, 0) Slot2title.Size = UDim2.new(0, 200, 0, 56) Slot2title.Font = Enum.Font.SourceSansItalic Slot2title.Text = "Slot 2 Section" Slot2title.TextColor3 = Color3.fromRGB(255, 255, 255) Slot2title.TextSize = 36.000
Slot2Frame.Name = "Slot2Frame" Slot2Frame.Parent = Slot2 Slot2Frame.BackgroundColor3 = Color3.fromRGB(166, 0, 166) Slot2Frame.Position = UDim2.new(0.132558137, 0, 0.216802165, 0) Slot2Frame.Size = UDim2.new(0, 304, 0, 256) Slot2Frame.Active = true Slot2Frame.Draggable = false
Westlake2.Name = "Westlake2" Westlake2.Parent = Slot2Frame Westlake2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Westlake2.Position = UDim2.new(0.190789476, 0, 0.046875, 0) Westlake2.Size = UDim2.new(0, 200, 0, 50) Westlake2.Font = Enum.Font.SourceSansBold Westlake2.Text = "Westlake" Westlake2.TextColor3 = Color3.fromRGB(255, 255, 255) Westlake2.TextSize = 31.000 Westlake2.MouseButton1Down:connect(function() local slot = 2 local option = 'west'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Eastside2.Name = "Eastside2" Eastside2.Parent = Slot2Frame Eastside2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Eastside2.Position = UDim2.new(0.190789476, 0, 0.28515625, 0) Eastside2.Size = UDim2.new(0, 200, 0, 50) Eastside2.Font = Enum.Font.SourceSansBold Eastside2.Text = "Eastside" Eastside2.TextColor3 = Color3.fromRGB(255, 255, 255) Eastside2.TextSize = 31.000 Eastside2.MouseButton1Down:connect(function() local slot = 2 local option = 'east'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Rec2.Name = "Rec2" Rec2.Parent = Slot2Frame Rec2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Rec2.Position = UDim2.new(0.190789476, 0, 0.51953125, 0) Rec2.Size = UDim2.new(0, 200, 0, 50) Rec2.Font = Enum.Font.SourceSansBold Rec2.Text = "Rec. Center" Rec2.TextColor3 = Color3.fromRGB(255, 255, 255) Rec2.TextSize = 31.000 Rec2.MouseButton1Down:connect(function() local slot = 2 local option = 'rec'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Lobby2.Name = "Lobby2" Lobby2.Parent = Slot2Frame Lobby2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Lobby2.Position = UDim2.new(0.190789476, 0, 0.74609375, 0) Lobby2.Size = UDim2.new(0, 200, 0, 50) Lobby2.Font = Enum.Font.SourceSansBold Lobby2.Text = "Lobby" Lobby2.TextColor3 = Color3.fromRGB(255, 255, 255) Lobby2.TextSize = 31.000 Lobby2.MouseButton1Down:connect(function() local slot = 2 local option = 'lobby'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
CloseSlot2.Name = "CloseSlot2" CloseSlot2.Parent = Slot2 CloseSlot2.BackgroundColor3 = Color3.fromRGB(120, 1, 150) CloseSlot2.BorderSizePixel = 0 CloseSlot2.Position = UDim2.new(0.802325606, 0, 0.032520324, 0) CloseSlot2.Size = UDim2.new(0, 78, 0, 56) CloseSlot2.ZIndex = 2 CloseSlot2.Font = Enum.Font.GothamSemibold CloseSlot2.Text = "" CloseSlot2.TextColor3 = Color3.fromRGB(255, 255, 255) CloseSlot2.TextScaled = true CloseSlot2.TextSize = 14.000 CloseSlot2.TextWrapped = true CloseSlot2.MouseButton1Down:connect(function() Slot2.Visible = false MainFrame.Visible = true end)
UICorner_8.CornerRadius = UDim.new(0, 4) UICorner_8.Parent = CloseSlot2
Shadow_4.Name = "Shadow" Shadow_4.Parent = CloseSlot2 Shadow_4.BackgroundColor3 = Color3.fromRGB(204, 0, 157) Shadow_4.BorderSizePixel = 0 Shadow_4.Size = UDim2.new(1, 0, 1, 4)
UICorner_9.CornerRadius = UDim.new(0, 4) UICorner_9.Parent = Shadow_4
TextLabel_4.Parent = CloseSlot2 TextLabel_4.AnchorPoint = Vector2.new(0.5, 0.5) TextLabel_4.BackgroundColor3 = Color3.fromRGB(165, 10, 255) TextLabel_4.BackgroundTransparency = 1.000 TextLabel_4.BorderColor3 = Color3.fromRGB(27, 42, 53) TextLabel_4.BorderSizePixel = 0 TextLabel_4.Position = UDim2.new(0.5, 0, 0.5, 0) TextLabel_4.Size = UDim2.new(1, -20, 1, -20) TextLabel_4.ZIndex = 2 TextLabel_4.Font = Enum.Font.GothamSemibold TextLabel_4.Text = "X" TextLabel_4.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_4.TextScaled = true TextLabel_4.TextSize = 14.000 TextLabel_4.TextWrapped = true
Slot3.Name = "Slot3" Slot3.Parent = ScreenGui Slot3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Slot3.BorderColor3 = Color3.fromRGB(27, 42, 53) Slot3.BorderSizePixel = 0 Slot3.Position = UDim2.new(0.286282301, 0, 0.195222408, 0) Slot3.Size = UDim2.new(0, 430, 0, 369) Slot3.Visible = false Slot3.Active = true Slot3.Draggable = true
UIGradient_4.Color = ColorSequence.new{ColorSequenceKeypoint.new(0.00, Color3.fromRGB(102, 45, 113)), ColorSequenceKeypoint.new(1.00, Color3.fromRGB(197, 66, 110))} UIGradient_4.Parent = Slot3
UICorner_10.CornerRadius = UDim.new(0, 4) UICorner_10.Parent = Slot3
Slot3title.Name = "Slot3title" Slot3title.Parent = Slot3 Slot3title.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Slot3title.BackgroundTransparency = 1.000 Slot3title.Position = UDim2.new(0.267441869, 0, 0.032520324, 0) Slot3title.Size = UDim2.new(0, 200, 0, 56) Slot3title.Font = Enum.Font.SourceSansItalic Slot3title.Text = "Slot 3 Section" Slot3title.TextColor3 = Color3.fromRGB(255, 255, 255) Slot3title.TextSize = 36.000
Slot3Frame.Name = "Slot3Frame" Slot3Frame.Parent = Slot3 Slot3Frame.BackgroundColor3 = Color3.fromRGB(166, 0, 166) Slot3Frame.Position = UDim2.new(0.132558137, 0, 0.216802165, 0) Slot3Frame.Size = UDim2.new(0, 304, 0, 256) Slot3Frame.Active = true Slot3Frame.Draggable = false
Westlake3.Name = "Westlake3" Westlake3.Parent = Slot3Frame Westlake3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Westlake3.Position = UDim2.new(0.190789476, 0, 0.046875, 0) Westlake3.Size = UDim2.new(0, 200, 0, 50) Westlake3.Font = Enum.Font.SourceSansBold Westlake3.Text = "Westlake" Westlake3.TextColor3 = Color3.fromRGB(255, 255, 255) Westlake3.TextSize = 31.000 Westlake3.MouseButton1Down:connect(function() local slot = 3 local option = 'west'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Eastside3.Name = "Eastside3" Eastside3.Parent = Slot3Frame Eastside3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Eastside3.Position = UDim2.new(0.190789476, 0, 0.28515625, 0) Eastside3.Size = UDim2.new(0, 200, 0, 50) Eastside3.Font = Enum.Font.SourceSansBold Eastside3.Text = "Eastside" Eastside3.TextColor3 = Color3.fromRGB(255, 255, 255) Eastside3.TextSize = 31.000 Eastside3.MouseButton1Down:connect(function() local slot = 3 local option = 'east'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Rec3.Name = "Rec3" Rec3.Parent = Slot3Frame Rec3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Rec3.Position = UDim2.new(0.190789476, 0, 0.51953125, 0) Rec3.Size = UDim2.new(0, 200, 0, 50) Rec3.Font = Enum.Font.SourceSansBold Rec3.Text = "Rec. Center" Rec3.TextColor3 = Color3.fromRGB(255, 255, 255) Rec3.TextSize = 31.000 Rec3.MouseButton1Down:connect(function() local slot = 3 local option = 'rec'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
Lobby3.Name = "Lobby3" Lobby3.Parent = Slot3Frame Lobby3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Lobby3.Position = UDim2.new(0.190789476, 0, 0.74609375, 0) Lobby3.Size = UDim2.new(0, 200, 0, 50) Lobby3.Font = Enum.Font.SourceSansBold Lobby3.Text = "Lobby" Lobby3.TextColor3 = Color3.fromRGB(255, 255, 255) Lobby3.TextSize = 31.000 Lobby3.MouseButton1Down:connect(function() local slot = 3 local option = 'lobby'
--// Fast TP made by BoostedX#0001 \\--
--options--
--west
--east
--rec
--lobby
local east = 591582661
local west = 593223204
local rec = 594402678
local lobby = 856966839
local Player = game.Players.LocalPlayer
local TPService = game:GetService("TeleportService")
local Storage = game:GetService("ReplicatedStorage")
local v16 = TPService:GetLocalPlayerTeleportData();
wait(1)
if option == 'west' then
if game.PlaceId == west then return end
elseif option == 'east' then
if game.PlaceId == east then return end
elseif option == 'rec' then
if game.PlaceId == rec then return end
elseif option == 'lobby' then
if game.PlaceId == lobby then return end
end
if option == 'west' then
TPService:Teleport(west, Player, slot);
elseif option == 'east' then
TPService:Teleport(east, Player, slot);
elseif option == 'rec' then
TPService:Teleport(rec, Player, slot);
elseif option == 'lobby' then
TPService:Teleport(lobby, Player, slot);
end
end)
CloseSlot3.Name = "CloseSlot3" CloseSlot3.Parent = Slot3 CloseSlot3.BackgroundColor3 = Color3.fromRGB(120, 1, 150) CloseSlot3.BorderSizePixel = 0 CloseSlot3.Position = UDim2.new(0.802325606, 0, 0.032520324, 0) CloseSlot3.Size = UDim2.new(0, 78, 0, 56) CloseSlot3.ZIndex = 2 CloseSlot3.Font = Enum.Font.GothamSemibold CloseSlot3.Text = "" CloseSlot3.TextColor3 = Color3.fromRGB(255, 255, 255) CloseSlot3.TextScaled = true CloseSlot3.TextSize = 14.000 CloseSlot3.TextWrapped = true CloseSlot3.MouseButton1Down:connect(function() Slot3.Visible = false MainFrame.Visible = true end)
UICorner_11.CornerRadius = UDim.new(0, 4) UICorner_11.Parent = CloseSlot3
Shadow_5.Name = "Shadow" Shadow_5.Parent = CloseSlot3 Shadow_5.BackgroundColor3 = Color3.fromRGB(204, 0, 157) Shadow_5.BorderSizePixel = 0 Shadow_5.Size = UDim2.new(1, 0, 1, 4)
UICorner_12.CornerRadius = UDim.new(0, 4) UICorner_12.Parent = Shadow_5
TextLabel_5.Parent = CloseSlot3 TextLabel_5.AnchorPoint = Vector2.new(0.5, 0.5) TextLabel_5.BackgroundColor3 = Color3.fromRGB(165, 10, 255) TextLabel_5.BackgroundTransparency = 1.000 TextLabel_5.BorderColor3 = Color3.fromRGB(27, 42, 53) TextLabel_5.BorderSizePixel = 0 TextLabel_5.Position = UDim2.new(0.5, 0, 0.5, 0) TextLabel_5.Size = UDim2.new(1, -20, 1, -20) TextLabel_5.ZIndex = 2 TextLabel_5.Font = Enum.Font.GothamSemibold TextLabel_5.Text = "X" TextLabel_5.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel_5.TextScaled = true TextLabel_5.TextSize = 14.000 TextLabel_5.TextWrapped = true