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TMG_Export_Tools

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@Mainman002 Mainman002 released this 16 Jun 15:51
· 28 commits to main since this release
b04ca32

TMG_Export_Tools

A Blender 2.9x addon for batch exporting FBX objects

Features include

  • Select export path with blender's File Browser
  • Export each selected object separately (Doesn't include Parents / Child Objects yet)
  • Apply Unit Scale, Use Space Transform, and Embed Textures (default FBX settings)
  • Visual Geometry to Mesh, Location to World Origin
  • Rename UV layers to match UE4's lightmap workflow (UVChannel_1, UVChannel_2)
  • Rename UV layers to match Unity's lightmap workflow (UV1, UV2)
  • Rename UV layers to match Godot's lightmap workflow (UV1, UV2)
  • Add Lightmap UV layer_2, then "Lightmap Pack" UV islands
  • Select different Game Engine export presets (UE4, Unity, and Godot)

More features to come later as I work out a few things ;)

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