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catchup to current baseline #5

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merged 638 commits into from
Nov 8, 2019
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LaVeyanFiend and others added 30 commits October 29, 2019 21:53
#34727)

* Moved weapons to seperate file

* Shotcestus, M47A1, and springstaff

* Gunblade

* File moved pt. 2

* Mana laser sights, dot sight, suppressor

Fiend gets mod credit too

* Itemgroups

* Recipes

* Recipe book

* Drop unarmed recipe req

* Recipe fix & add infusion bracelet recipe to more books

* Suppressor display fix

* Worldgen for magic weapons

* Add springstaff to itemgroups

* Recipe rune exclusitivity, and suppressor buff

* Martial arts compatibility

* Update book weights to metric strings

* Linting

* M47 mods change

Professionally made gun wouldn't need an aftermarket mount to swap grips

* Gauntlets of pounding added to weapon loot

* Item plurals & spacing

Description spacing

* Missing brackets

* Disclaimer

Cannith is reference to DnD's Eberron setting's house for artificers & engineers

* Remove duped itemgroups
…pon (#34878)

* Add mutant meat and fat dropped from giant animals
* Add mutant meat and fat to recipes
* Add a 'vitamin' with bad effects to mutant meat
* Make mutant meat taste bad even in recipes
* mountable_weight_ratio
- modification to Character::can_mount for a variable weight ratio
- created applicable float mtype
- documentation updated to reflect the new json key
Easier charges setting for json item spawns/groups
* Non vehicle items

* vehicle parts
If focus is high but equilibrium was low, fatigue could show up as a
bonus.
Fix issue with foods not inheriting anything during canning
stop large critters from using tight passages
* Move Terran sonar from sees to sees_with_infrared
* split sees_with_special from sees_with_infrared
* random amount of chemicals

* bleach
…-standard

Add blacksmithing standard crafting requirement
* Check text style in json strings loaded with class translation

* Ignore "!=" and spaces before periods (such as in "A .22 bullet")

* Only run json text style check in the test mode

* Improve test log format

* Update documentation for class translation

* Improve log format
TheShadowFerret and others added 15 commits November 7, 2019 12:09
`mgroup` was being dereferenced even when it is null, which is UB.
The `item` already provides the `itype` object, similar if you have the id to call `find_type`, we convert the result back into the original ID?
Remoe UB in debug overmap code:
Fix faulty bionic encumbrance description
…35372)

* rebalance cough

* Fix cough suppresion and make effects smaller but more frequent

* Remove fatigue effect

* changed balance to reduce fatigue restore

* Changed name to be less confusing
Remove a few pointless round trips for id vs object
…lity (#35168)

* Terrain adjustment

It is terrain data.
Correction of inadequate adjustments and errors in the console display.

* Update terrain-flora.json

The point indicated was corrected.

In addition, "t_tree_hickory" stayed the same color as "t_tree"
Fixed the problem.
Bring bio_lighter in line with crude_firestarter
@Maleclypse Maleclypse merged commit 004a0a2 into Maleclypse:master Nov 8, 2019
Maleclypse pushed a commit that referenced this pull request Nov 8, 2019
Maleclypse pushed a commit that referenced this pull request Dec 17, 2019
Maleclypse pushed a commit that referenced this pull request Jan 28, 2020
created 3 new .jsons -- locations_mapextras, agriculture and gear_civilian. Moved spawn lists from item_groups and gear.jsons into various lists.
Maleclypse pushed a commit that referenced this pull request Jan 28, 2020
Maleclypse pushed a commit that referenced this pull request May 11, 2020
The function `are_requirements_nearby` accesses `player::backlog::front()`, which causes UB when the `backlog` list is empty.

This is usually checked by the caller, but there is at least one way to reach this function without that check:

```
#2  0x000000000083dfaa in string_id<activity_type>::operator== (rhs=..., this=0xdf1b460) at src/player_activity.h:93
#3  are_requirements_nearby (loot_spots=std::vector of length 21, capacity 32 = {...}, needed_things=..., p=..., activity_to_restore=..., in_loot_zones=true, src_loc=...)
    at src/activity_item_handling.cpp:1113
#4  0x0000000000843a46 in generic_multi_activity_check_requirement (p=..., act_id=..., act_info=..., src=..., src_loc=...,
    src_set=std::unordered_set with 1 element = {...}, check_only=false) at src/activity_item_handling.cpp:2676
#5  0x0000000000852813 in generic_multi_activity_handler (act=..., p=..., check_only=check_only@entry=false) at src/activity_item_handling.cpp:2885
#6  0x0000000000800896 in activity_handlers::multiple_butcher_do_turn (act=<optimized out>, p=<optimized out>) at src/activity_handlers.cpp:3822
#7  0x000000000082b248 in std::_Function_handler<void (player_activity*, player*), void (*)(player_activity*, player*)>::_M_invoke(std::_Any_data const&, player_activity*&&, player*&&) (__functor=..., __args#0=<optimized out>, __args#1=<optimized out>) at /usr/include/c++/8/bits/std_function.h:88
#8  0x00000000008630e3 in std::function<void (player_activity*, player*)>::operator()(player_activity*, player*) const (this=<optimized out>, __args#0=<optimized out>,
    __args#0@entry=0xdf1b330, __args#1=<optimized out>, __args#1@entry=0xdf1ae50) at /usr/include/c++/8/bits/std_function.h:260
#9  0x0000000000860306 in activity_type::call_do_turn (this=0x2c3c930, act=act@entry=0xdf1b330, p=p@entry=0xdf1ae50) at src/activity_type.cpp:118
#10 0x00000000014a968b in player_activity::do_turn (this=this@entry=0xdf1b330, p=...) at src/player_activity.cpp:237
#11 0x00000000013092a4 in npc::do_player_activity (this=this@entry=0xdf1ae50) at src/npcmove.cpp:3299
#12 0x0000000001322a07 in npc::execute_action (this=this@entry=0xdf1ae50, action=<optimized out>, action@entry=npc_player_activity) at src/npcmove.cpp:1237
#13 0x000000000132690a in npc::move (this=this@entry=0xdf1ae50) at src/npcmove.cpp:907
```

This adds a simple check within the function.
Maleclypse pushed a commit that referenced this pull request May 23, 2020
Maleclypse pushed a commit that referenced this pull request Jun 2, 2020
Maleclypse pushed a commit that referenced this pull request Oct 9, 2020
…n) (CleverRaven#43166)

* Reworked rebar and rebar rail into rebar #5

Corrected rebar and rail into steel, and normalized density and volume into the density of high carbon steel. 7.85 g/cm3

https://www.harrissupplysolutions.com/5-rebar.html
Also changed rebar spear not to have a reach attack, much like the pointed stick because they are both short for spears, 80 cms.

* Fix rail weight volume

Redone recalculation of both rails weight and volume to be as close to 7.85 g/cm3 as possible.
Plus, I shaved off weight and volume to the steel rail to be thinner and lighter than rebar rail by 10%.

* Tweak rebar damage to bring it back in line
Maleclypse pushed a commit that referenced this pull request Dec 19, 2020
As they appear in the diff:

1. I couldn't track down where the error was occurring here, so I just
   told the tileset load to ignore it. (It was loading correctly)

2. This makes it more clear why the 'additional_tiles' member is not
   visited.

3. Color loaders are loaded separately from their type member being
   loaded (but it is required elsewhere), so just visit it.

4. In initializing the JsonObjectInputArchive, a JsonObject was created
   and destroyed without visiting members. Make that explicit, and tell
   it  to ignore omitted members.

5. Support for reactor and tank _plut was removed recently, but old
   saves may still have them. Just visit them, it'll be resolved with a
   new save.

6. grab_type was only read if grab_point is valid, but it was
   unconditionally written. So read it, but don't always use it.

7. See #5

8. This member was written, but not read.

9. This member was written, but not read.

10. external options have an info string explaining what they do. Visit
    this string, even though it doesn't contain anything the game uses.
    I chose to visit it instead of commenting it out to avoid massive
    amounts of lines changed (in mods and in data/core).
@github-actions github-actions bot mentioned this pull request Jul 8, 2023
Maleclypse pushed a commit that referenced this pull request Nov 21, 2023
* Prevents game occasionally seemingly hanging when moving to new submaps

The reason for the previous problem was an infinite loop caused by:
1. `map::spawn_monsters_submap` for-loops the list of `current_submap->spawns`
2. for every spawned monster, it calls `monster::on_load`
3. `monster::on_load` calls `monster::try_reproduce`, which in turn calls
   `map::add_spawn`
4. So a new spawn is added, thus invalidating the iterator used in step 1
5. Undefined behavior caused by using invaliated iterators.

On my compiler (gcc 13.2.0), the above problem had the following effect:
* The reference `spawn_point &i` pointed to something totally different, so
  that in particular, `i.count` had garbage values
* Instead of `i.count` being reasonable values such as `3` or `1`, the above
  undefined behavior made it have values such as `925969776` or `-632214304`
* `i.count` is the upper bound for the inner for-loop in
  `map::spawn_monsters_submap`, so depending on the garbage value, it might
  seem like an infinite loop.

Stacktrace of app when frozen and problem happened:
```
 #0  0x000055a1eaf36dcb in creature_tracker::find(coords::coord_point<tripoint, (coords::origin)1, (coords::scale)0> const&) const ()
 #1  0x000055a1eaf39253 in Creature* creature_tracker::creature_at<Creature>(coords::coord_point<tripoint, (coords::origin)1, (coords::scale)0> const&, bool) ()
 #2  0x000055a1eaf393b5 in Creature* creature_tracker::creature_at<Creature>(tripoint const&, bool) ()
 #3  0x000055a1eb357a53 in map::spawn_monsters_submap(tripoint const&, bool, bool)::{lambda(tripoint const&)#1}::operator()(tripoint const&) const ()
 #4  0x000055a1eb3a976e in random_point(tripoint_range<tripoint> const&, std::function<bool (tripoint const&)> const&) ()
 #5  0x000055a1eb37dd2d in map::spawn_monsters_submap(tripoint const&, bool, bool) ()
 #6  0x000055a1eb37de77 in map::spawn_monsters(bool, bool) ()
 #7  0x000055a1eb093981 in game::update_map(int&, int&, bool) ()
 #8  0x000055a1eb094451 in game::update_map(Character&, bool) ()
 #9  0x000055a1eb09530f in game::place_player(tripoint const&, bool) ()
 #10 0x000055a1eb0b3a0e in game::walk_move(tripoint const&, bool, bool) ()
 #11 0x000055a1ead27490 in avatar_action::move(avatar&, map&, tripoint const&) ()
 #12 0x000055a1eb0f338c in game::do_regular_action(action_id&, avatar&, std::optional<tripoint> const&) ()
 #13 0x000055a1eb0f6e63 in game::handle_action() ()
 #14 0x000055a1eafbd9ea in do_turn() ()
 #15 0x000055a1eaa5ec13 in main ()
```

This commit instead changes the loop in step 1 above so that it explicitly
*not* uses iterators, but instead old-fashioned indexed loop. The intention
with the change is to allow other parts of the code to add items to the vector
`current_submap->spawns` while we are iterating it here. If new items are
added, they will be handled in later steps of the loop.
Maleclypse pushed a commit that referenced this pull request Jan 2, 2024
Prevents segfault that previously happened when pouring liquid to ground
from AIM using "examine" menu.

Previous segfault being fixed:
```
 #0  __gnu_cxx::__atomic_add_dispatch () at /usr/include/c++/13/ext/atomicity.h:111
 #1  std::_Sp_counted_base<(__gnu_cxx::_Lock_policy)2>::_M_add_ref_copy () at /usr/include/c++/13/bits/shared_ptr_base.h:152
 #2  0x00005652b2df5540 in std::shared_ptr<item_location::impl>::shared_ptr () at /usr/include/c++/13/bits/shared_ptr.h:204
 #3  item_location::item_location () at src/item_location.h:30
 #4  item_location::impl::item_in_container::item_in_container () at src/item_location.cpp:612
 #5  item_location::item_location () at src/item_location.cpp:767
 #6  0x00005652b27fa6b1 in unload_activity_actor::unload () at src/activity_actor.cpp:3232
 #7  0x00005652b32eed69 in player_activity::do_turn () at src/player_activity.cpp:383
 #8  0x00005652b2b553e7 in do_turn () at src/do_turn.cpp:487
 #9  0x00005652b25ea589 in main () at src/main.cpp:798
```

The problem before was that the reference to `target` in
`unload_activity_actor::unload` was an invalid reference. This was
caused by:
  1. `unload_activity_actor::finish` calls `act.set_to_null()`.
  2. That sets the player activity to `null` type (=no current activity)
  3. `unload_activity_actor::unload` is `static`, and takes `target` as
     a reference.
  4. `::unload` calls `Character::add_or_drop_with_msg` which leads to
     call chain: `liquid_handler::consume_liquid` -> `get_liquid_target`
     -> `choose_adjacent` -> `choose_direction`
     -> `temp_hide_advanced_inv` -> `advanced_inventory::temp_hide`
     -> `advanced_inventory::do_return_entry`
  5. `advanced_inventory::do_return_entry` assigns a new
     `ACT_ADV_INVENTORY` activity. This invalidates the previous
     `unload_activity_actor` because of pt 2 above.
  6. When static method `unload_activity_actor::unload` resumes after
     its call to `add_or_drop_with_msg`, the reference to `target` is
     invalid because of pt 5.

This commit attempt to fix the issue with invalidated `target` reference
by copying its value before invalidating the activity.
Maleclypse pushed a commit that referenced this pull request Jan 9, 2024
* Add missing was_loaded initialization

We forgot to initialize was_loaded in profession_group

I found this bug thanks to UndefinedBehaviorSanitizer
```c++
src/profession_group.h:8:8: runtime error: load of value 60, which is not a valid value for type 'bool'
    #0 0x6fa4312 in profession_group::profession_group(profession_group const&) src/profession_group.h:8
    #1 0x6fb241e in void std::__new_allocator<profession_group>::construct<profession_group, profession_group const&>(profession_group*, profession_group const&) /usr/include/c++/13/bits/new_allocator.h:187
    #2 0x6fb241e in void std::allocator_traits<std::allocator<profession_group> >::construct<profession_group, profession_group const&>(std::allocator<profession_group>&, profession_group*, profession_group const&) /usr/include/c++/13/bits/alloc_traits.h:537
    #3 0x6fb241e in void std::vector<profession_group, std::allocator<profession_group> >::_M_realloc_insert<profession_group const&>(__gnu_cxx::__normal_iterator<profession_group*, std::vector<profession_group, std::allocator<profession_group> > >, profession_group const&) /usr/include/c++/13/bits/vector.tcc:468
    #4 0x6fb2911 in std::vector<profession_group, std::allocator<profession_group> >::push_back(profession_group const&) /usr/include/c++/13/bits/stl_vector.h:1289
    #5 0x6fb2c14 in generic_factory<profession_group>::insert(profession_group const&) src/generic_factory.h:391
    #6 0x6fb61a7 in generic_factory<profession_group>::load(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) src/generic_factory.h:304
    #7 0x6fa0efd in profession_group::load_profession_group(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) src/profession_group.cpp:25
    #8 0x4294940 in void std::__invoke_impl<void, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>(std::__invoke_other, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /usr/include/c++/13/bits/invoke.h:61
    #9 0x4294976 in std::enable_if<is_invocable_r_v<void, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>, void>::type std::__invoke_r<void, void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>(void (*&)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /usr/include/c++/13/bits/invoke.h:111
    #10 0x4294976 in std::_Function_handler<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&), void (*)(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)>::_M_invoke(std::_Any_data const&, JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) /usr/include/c++/13/bits/std_function.h:290
    #11 0x4290c79 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const /usr/include/c++/13/bits/std_function.h:591
    #12 0x426934f in operator() src/init.cpp:227
    #13 0x426934f in __invoke_impl<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:61
    #14 0x426934f in __invoke_r<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:111
    #15 0x426934f in _M_invoke /usr/include/c++/13/bits/std_function.h:290
    #16 0x42904f3 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) const /usr/include/c++/13/bits/std_function.h:591
    #17 0x4284949 in DynamicDataLoader::load_object(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) src/init.cpp:137
    #18 0x4285c32 in DynamicDataLoader::load_all_from_json(JsonValue const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&, cata_path const&, cata_path const&) src/init.cpp:540
    #19 0x4286744 in DynamicDataLoader::load_data_from_path(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/init.cpp:521
    #20 0x3ca25fa in game::load_data_from_dir(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/game.cpp:571
    #21 0x3d21130 in game::load_packs(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<string_id<MOD_INFORMATION>, std::allocator<string_id<MOD_INFORMATION> > > const&, loading_ui&) src/game.cpp:3265
    #22 0x3d518b5 in game::load_world_modfiles(loading_ui&) src/game.cpp:3235
    #23 0x3e055d0 in game::setup() src/game.cpp:756
    #24 0x5111cc3 in main_menu::new_character_tab() src/main_menu.cpp:972
    #25 0x5127aea in main_menu::opening_screen() src/main_menu.cpp:863
    #26 0x50f1e5e in main src/main.cpp:792
    #27 0x7f7a489cfb89 in __libc_start_call_main (/lib64/libc.so.6+0x27b89) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c)
    #28 0x7f7a489cfc4a in __libc_start_main_alias_2 (/lib64/libc.so.6+0x27c4a) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c)
    #29 0x1bec804 in _start (/home/cdda/git/Cataclysm-DDA/cataclysm-tiles+0x1bec804) (BuildId: 1a0225eb0946b150a1f9b1759d512b53fde7f1d0)
```

* Make overmap_terrain_coverage less likely to produce spurious errors

* Revert "Make overmap_terrain_coverage less likely to produce spurious errors"

This reverts commit 6134a08.
Maleclypse pushed a commit that referenced this pull request Jan 9, 2024
If melee_actori.is_grab is false grab.exclusive_grab and grab.respect_seatbelts
were not initialized. This was causing errors under -fsanitize=undefined

The solution initialize the booleans to value that match their defaults

```C++
src/mattack_actors.h:75:8: runtime error: load of value 190, which is not a valid value for type 'bool'
    #0 0x5a9b6fe in grab::grab(grab const&) src/mattack_actors.h:75
    #1 0x5ab7635 in melee_actor::melee_actor(melee_actor const&) src/mattack_actors.h:106
    #2 0x5ab8412 in std::__detail::_MakeUniq<melee_actor>::__single_object std::make_unique<melee_actor, melee_actor const&>(melee_actor const&) /usr/include/c++/13/bits/unique_ptr.h:1070
    #3 0x5a87e4c in melee_actor::clone() const src/mattack_actors.cpp:962
    #4 0x207632c in cata::clone_ptr<mattack_actor>::clone_ptr(cata::clone_ptr<mattack_actor> const&) src/clone_ptr.h:18
    #5 0x6085941 in mtype_special_attack::mtype_special_attack(mtype_special_attack const&) src/mattack_common.h:47
    #6 0x6085941 in std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack, true>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_pair.h:559
    #7 0x6085a2b in void std::__new_allocator<std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::construct<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/new_allocator.h:187
    #8 0x6085a2b in void std::allocator_traits<std::allocator<std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > > >::construct<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::allocator<std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >&, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/alloc_traits.h:537
    #9 0x6085a2b in void std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_M_construct_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:597
    #10 0x6085b06 in std::_Rb_tree_node<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >* std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_M_create_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:614
    #11 0x6085b71 in std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_Auto_node::_Auto_node<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:1637
    #12 0x6085c9d in std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > std::_Rb_tree<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack>, std::_Select1st<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::_M_emplace_hint_unique<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree_const_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_tree.h:2462
    #13 0x608618f in std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, mtype_special_attack, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::emplace_hint<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::_Rb_tree_const_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_map.h:640
    #14 0x608618f in std::pair<std::_Rb_tree_iterator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> >, bool> std::map<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, mtype_special_attack, std::less<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::allocator<std::pair<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const, mtype_special_attack> > >::emplace<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&>(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, mtype_special_attack const&) /usr/include/c++/13/bits/stl_map.h:601
    #15 0x5ff3881 in MonsterGenerator::add_attack(mtype_special_attack const&) src/monstergenerator.cpp:1312
    #16 0x5ffafa5 in MonsterGenerator::load_monster_attack(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) src/monstergenerator.cpp:1376
    #17 0x4262e91 in operator() src/init.cpp:466
    #18 0x4262e91 in __invoke_impl<void, DynamicDataLoader::initialize()::<lambda(const JsonObject&, const std::string&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&> /usr/include/c++/13/bits/invoke.h:61
    #19 0x4262e91 in __invoke_r<void, DynamicDataLoader::initialize()::<lambda(const JsonObject&, const std::string&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&> /usr/include/c++/13/bits/invoke.h:111
    #20 0x4262e91 in _M_invoke /usr/include/c++/13/bits/std_function.h:290
    #21 0x4290ce9 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&) const /usr/include/c++/13/bits/std_function.h:591
    #22 0x42693bf in operator() src/init.cpp:227
    #23 0x42693bf in __invoke_impl<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:61
    #24 0x42693bf in __invoke_r<void, DynamicDataLoader::add(const std::string&, const std::function<void(const JsonObject&, const std::__cxx11::basic_string<char>&)>&)::<lambda(const JsonObject&, const std::string&, const cata_path&, const cata_path&)>&, const JsonObject&, const std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&, const cata_path&, const cata_path&> /usr/include/c++/13/bits/invoke.h:111
    #25 0x42693bf in _M_invoke /usr/include/c++/13/bits/std_function.h:290
    #26 0x4290563 in std::function<void (JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&)>::operator()(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) const /usr/include/c++/13/bits/std_function.h:591
    #27 0x42849b9 in DynamicDataLoader::load_object(JsonObject const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, cata_path const&, cata_path const&) src/init.cpp:137
    #28 0x4285ca2 in DynamicDataLoader::load_all_from_json(JsonValue const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&, cata_path const&, cata_path const&) src/init.cpp:540
    #29 0x42867b4 in DynamicDataLoader::load_data_from_path(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/init.cpp:521
    #30 0x3ca266a in game::load_data_from_dir(cata_path const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, loading_ui&) src/game.cpp:571
    #31 0x3d211a0 in game::load_packs(std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::vector<string_id<MOD_INFORMATION>, std::allocator<string_id<MOD_INFORMATION> > > const&, loading_ui&) src/game.cpp:3265
    #32 0x3d51925 in game::load_world_modfiles(loading_ui&) src/game.cpp:3235
    #33 0x3e05640 in game::setup() src/game.cpp:756
    #34 0x5111d33 in main_menu::new_character_tab() src/main_menu.cpp:972
    #35 0x5127b5a in main_menu::opening_screen() src/main_menu.cpp:863
    #36 0x50f1ece in main src/main.cpp:792
    #37 0x7fdc43fa9b89 in __libc_start_call_main (/lib64/libc.so.6+0x27b89) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c)
    #38 0x7fdc43fa9c4a in __libc_start_main_alias_2 (/lib64/libc.so.6+0x27c4a) (BuildId: f888be5f5e7d58e04cabb8c675c7ab94e77dd68c)
    #39 0x1bec874 in _start (/home/cdda/git/Cataclysm-DDA/cataclysm-tiles+0x1bec874) (BuildId: be24990d1723c8da00f3e8701793ab983cf64dcc)
```
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