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Beta v0.6

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@MarkPremier MarkPremier released this 30 Oct 13:02

Sixth beta of the Turok: Evolution (USA, Xbox) static recompilation for Windows.

New since Beta v0.5

  • Fixed another crash in the pteranodon flying level (the audio emulation followed a bad link in its voice list)
  • The audio emulation now checks the values the game hands it before using them, and contains any fault it still hits, so a sound problem costs a moment of sound instead of the game
  • Loading screens keep one size in widescreen instead of changing size a few times, and stay up for at least 3 seconds (RECOMP_LOADING_HOLD_MS changes that; 0 for no hold)
  • Keep bodies and Keep decals are now one option, Keep bodies, which keeps both

You need

  • Windows 10 or 11, 64-bit, with a Direct3D 11 GPU
  • The Visual C++ 2015-2022 x64 runtime (most PCs already have it)
  • Your own copy of Turok: Evolution (USA) for the Xbox, as a disc image or extracted folder. No game data is included.

Running
Put your disc image beside turok_evolution.exe (or run it and pick the image or an extracted folder when asked), then run it. The first start extracts the image once into a game folder, which takes a little while. Settings live in turok_settings.ini beside the program; see the README for controls and options.