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  • Updated and improved wiki documentation.

    @MarkusBordihn MarkusBordihn committed May 15, 2026
  • Fixed #725 by separating model root data and logic from the rest of the model part data and logic. Fixed #722 by supporting .sbnt files as local presets. Fixed #675 by adding dedicated assets for dialog and config screen backgrounds. Fixed #605, #532, #529 with new security checks and permissions system. Fixed #469, #311 by adding experimental api documentation and examples for custom model support. Fixed double rendering of config screen background by removing redundant background rendering. Fixed Ghast hitbox and name tag position issues by adjusting bounding box. ⚠️ Added security checks to prevent potential exploits and allow safe usage in multiplayer environments. Replaced dynamic dialog screen background with a static one for better performance, customization and compatibility. Replaced dynamic config screen background with a static one for better performance. Refactored config-ui specific components and removed them from the core mod. Removed duplicated sprite sheets. Prepare permission system for possible Luck Perms integration in the future like #712. General code cleanup and optimizations related to config screen rendering and assets.

    @MarkusBordihn MarkusBordihn committed May 8, 2026
  • Fixed #640 by updating wiki to the latest version.

    @MarkusBordihn MarkusBordihn committed Jan 8, 2026
  • Fixed broken wiki links.

    @MarkusBordihn MarkusBordihn committed Apr 22, 2025
  • Fixed missing translations. Added tester documentation to wiki.

    @MarkusBordihn MarkusBordihn committed Apr 22, 2025
  • Fixed #369 by allowing multiple actions for the `ActionHurtEvent` and `ActionDieEvent`. Fixed #366 by adding a basic `/easy_npc objective <NPC> set follow ...` and `/easy_npc objective <NPC> remove follow ...` commands. Fixed issue with some objectives are not visible in the objective screen but are still active. Added projectile owner detection for the damage source based events. Added fixed death position for the dialog screen. Added commands wiki page for better command documentation.

    @MarkusBordihn MarkusBordihn committed Nov 3, 2024
  • Fixed "broken" wiki links.

    @MarkusBordihn MarkusBordihn committed Sep 7, 2024
  • Reworked the whole wiki and documentation to match the upcoming 6.x release version.

    @MarkusBordihn MarkusBordihn committed Aug 31, 2024
  • Added transparent "None" skin option for better Armourer's Workshop compatibility and other mod support. Fixed issue with advanced and custom pose model rendering. Fixed issue with auto-selecting the correct dialog type within the configuration screen. Optimized model data for better performance and smaller data size. Completed EasyNPC wiki documentation for all features.

    @MarkusBordihn MarkusBordihn committed Jan 7, 2024
  • Code separation for better maintenance and preparation for possible NeoForge port (not a promise). Smaller bug fixes and improvements.

    @MarkusBordihn MarkusBordihn committed Dec 20, 2023
  • Improved documentation and added more examples.

    @MarkusBordihn MarkusBordihn committed Mar 21, 2023
  • Updated wiki with some additional details.

    @MarkusBordihn MarkusBordihn committed Mar 21, 2023
  • Moved documentation to separate Wiki.

    @MarkusBordihn MarkusBordihn committed Mar 18, 2023
  • Initial Home page

    @MarkusBordihn MarkusBordihn committed Mar 18, 2023